Commit History

Author SHA1 Message Date
  Konstantin 7a5775a9f9 vcmi: use std::optional 2 years ago
  Konstantin 03eb997137 CBattleInfoEssentials: add battleIsGatePassable() 2 years ago
  Konstantin 11b237a23c vcmi: massive refactoring v1 2 years ago
  Konstantin 93c2bbf9ab vcmi: modernize lib/battle 2 years ago
  Ivan Savenko 500cf7f15d EWallPart & EWallState are now enum class 2 years ago
  Tomasz Zieliński 20c102e648 Remove T prefix from new typedefs 3 years ago
  Tomasz Zieliński f386f42166 Merge remote-tracking branch 'origin/develop' into terrain-rewrite 3 years ago
  Tomasz Zieliński 4ea57ea7fc A variety of suggested style tweaks 3 years ago
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
  Tomasz Zieliński 494b0f0226 First version that compiles 3 years ago
  Nordsoft91 c4035134e5 New battlegrounds (#758) 3 years ago
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) 3 years ago
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features 7 years ago
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) 8 years ago
  AlexVinS f0713c1d36 Better handling of HYPNOTISED stacks in case of spellcasting 8 years ago
  AlexVinS 4f8c7bd4bb CStack refactoring 8 years ago
  FeniksFire 8ccdda6d2d Improve formatting, update other config information about includes. 8 years ago
  FeniksFire 221386a39d Refactoring. 8 years ago