提交歷史

作者 SHA1 備註 提交日期
  Ivan Savenko 8bac023e82 Fix internal connection sending queued packages after closing 10 月之前
  Ivan Savenko d9244cf061 Remove network connection from local games 10 月之前
  Ivan Savenko 35954dc41b Simple workaround to fix vcmiserver shutdown procedure 1 年之前
  Ivan Savenko 6d08ec6323 More robust handling of connection errors 1 年之前
  Ivan Savenko 0403626c93 Fix excessive calls of steady_timer::async_wait 1 年之前
  Ivan Savenko 67604e1e01 Reapply "Simple implementation of heartbeat package" 1 年之前
  Ivan Savenko 4c3aac8f19 Use async_write to prevent locks if receiver is too slow 1 年之前
  Ivan Savenko 66e2e13ba1 Add few more safety checks to network connection logic 1 年之前
  Ivan Savenko ede92c1a9c Revert "Simple implementation of heartbeat package" 1 年之前
  Ivan Savenko 5f344e410a Simple implementation of heartbeat package 1 年之前
  Ivan Savenko 6901945b6e Fix possible thread race on sending packet from two threads 1 年之前
  Ivan Savenko 779625415f Guard against concurrent writes on same asio::socket instance 1 年之前
  Ivan Savenko 7dee24edae Cleanup 1 年之前
  Ivan Savenko 2c2bec791c Fixes and cleanup of game client network shutdown and restart 1 年之前
  Ivan Savenko f97ffd8e9a Better handling of disconnects, code cleanup 1 年之前
  Ivan Savenko 29c0989849 Use std::byte to manage network data 1 年之前
  Ivan Savenko 80e960bc8e Finalized new TCP networking API 1 年之前
  Ivan Savenko 22f0ca67c6 Fix connection to game lobby & map load 1 年之前
  Ivan Savenko 0a1153e1c6 Switch client-server communication to new API 2 年之前
  Ivan Savenko de5227142b Implemented message receiving / broadcasting 2 年之前
  Ivan Savenko dff9cf39c0 Implemented connection handling 2 年之前
  Ivan Savenko c2c43602ea Initial version of global lobby server available in client 2 年之前