تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible 10 ماه پیش
  Ivan Savenko 39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout 1 سال پیش
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's 1 سال پیش
  Ivan Savenko b58301849b Pass functor via reference to avoid costly copies 2 سال پیش
  Ivan Savenko 3a88180494 Separated game and battle callback (server & client only) 2 سال پیش
  Konstantin 7326980bd4 vcmi: rename WithXXX to IXXXProvider 2 سال پیش
  Konstantin 11b237a23c vcmi: massive refactoring v1 2 سال پیش
  Ivan Savenko 31147ac83b refactoring: TDmgRange pair -> DamageRange struct 2 سال پیش
  Ivan Savenko 500cf7f15d EWallPart & EWallState are now enum class 2 سال پیش
  Tomasz Zieliński 20c102e648 Remove T prefix from new typedefs 3 سال پیش
  Tomasz Zieliński f386f42166 Merge remote-tracking branch 'origin/develop' into terrain-rewrite 3 سال پیش
  Tomasz Zieliński 4ea57ea7fc A variety of suggested style tweaks 3 سال پیش
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 سال پیش
  Tomasz Zieliński 494b0f0226 First version that compiles 3 سال پیش
  Nordsoft91 c4035134e5 New battlegrounds (#758) 3 سال پیش
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) 3 سال پیش
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features 7 سال پیش
  Toney Sui dca5d86e7a Fix bug: LandMine is not exploding to enemies. (#630) 5 سال پیش
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) 8 سال پیش