Histórico de Commits

Autor SHA1 Mensagem Data
  Ivan Savenko c8e6a7cd27 Fixed most common cases of movement actions há 2 anos atrás
  Ivan Savenko 41210c1dbf Client-side support for multiple battles há 2 anos atrás
  Ivan Savenko 036df2e0ad Support multiple battles in AI há 2 anos atrás
  Ivan Savenko 695a51d8c8 Merge remote-tracking branch 'vcmi/beta' into develop há 2 anos atrás
  nordsoft 98f7ed9dfd Implement player start turn query há 2 anos atrás
  Ivan Savenko 62cd8b12d4 Converted several namespace enums to enum class há 2 anos atrás
  Ivan Savenko 013417fb7e Code cleanup há 2 anos atrás
  Dydzio 6bfbe80cc9 Allow toggling quick combat spells usage há 2 anos atrás
  Ivan Savenko aed8c411fc Minor rework & cleanup of combat replays há 2 anos atrás
  Ivan Savenko 556763fb7b Fixed handling of tactics há 2 anos atrás
  Ivan Savenko 1bf6bbd9b6 Significantly simplified threading model in battles há 2 anos atrás
  Ivan Savenko 85262cf4f5 Moved CGameState files into a separate directory há 2 anos atrás
  Ivan Savenko d6a357fd17 Split some map object files into smaller files. Reduced includes usage. há 2 anos atrás
  Konstantin 7a5775a9f9 vcmi: use std::optional há 2 anos atrás
  Nordsoft91 3951bbb395 Merge pull request #1108 from Nordsoft91/battle-dialog há 2 anos atrás
  Adriankhl 1d6192ca62 Shut down the thread for tactic phase properly há 2 anos atrás
  nordsoft ce3028bd73 Intermediate commit há 2 anos atrás
  Konstantin 4c4498b22a vcmi: modernize rest of lib há 2 anos atrás
  Ivan Savenko 11e4d84749 Implemented View Earth / View Air spells há 2 anos atrás
  Ivan Savenko 5d80457eda Merge with vcmi/develop branch há 2 anos atrás
  Ivan Savenko e9e549148d Implemented teleportation animation effect há 2 anos atrás
  Ivan Savenko deffba01b9 All battle effects are now fully client sided há 2 anos atrás
  Ivan Savenko c79634b6a7 Moved all animation ordering logic to callers há 2 anos atrás
  Ivan Savenko 2855606a88 Enabled & fixed -Woverloaded-virtual warning from gcc/cland há 2 anos atrás
  Andrii Danylchenko 82a9f82e1c BattleAI: retreat há 3 anos atrás
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined há 3 anos atrás
  Andrey Filipenkov 7e6ed0583c disable all scripting code when configuring without scripting modules há 3 anos atrás
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features há 7 anos atrás
  Alexander Shishkin 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) há 7 anos atrás
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) há 8 anos atrás