Commit History

Author SHA1 Message Date
  Ivan Savenko f657e85305 Integrated CClientState into GameEngine class 10 months ago
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 10 months ago
  Laserlicht 9c55ebf2dd chronicles campaign screen 1 year ago
  Ivan Savenko 10ad0fc760 Split CHeroHandler.cpp/.h into 1 file per class 1 year ago
  Ivan Savenko 9fba3d97f1 Renamed & unified OBJECT_CONSTRUCTION macro set 1 year ago
  Ivan Savenko 4aa73b40c9 Split CTownHandler into smaller chunks 1 year ago
  Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form 1 year ago
  Ivan Savenko 540bd16e7b Fixed video widget playback 1 year ago
  Ivan Savenko d08c7b7b8f Added VideoWidget to hide implementation details 1 year ago
  Ivan Savenko d27b854cb1 Reorganized music, video and sound players: 1 year ago
  Ivan Savenko 07d201502e Refactoring of button class to prepare for configurable button 1 year ago
  nordsoft 03c099d4fd First steps 2 years ago
  Laserlicht 5fd2eee3e8 code review 2 years ago
  Laserlicht 4d8414bd3d unlock functionality 2 years ago
  Laserlicht dfb5ccbeaf add persistent storage & completed campaign support 2 years ago
  Laserlicht 52b86eb9c1 get back to campaignmenu 2 years ago
  Laserlicht 34182069f5 campaignset 2 years ago
  Ivan Savenko 9cfcf5ea19 Fix regressions 2 years ago
  Ivan Savenko 8dfdfffd87 Use ResourcePath for audio files 2 years ago
  Ivan Savenko 97b7d44c88 Use ResourcePath for video accessing 2 years ago
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations 2 years ago
  Ivan Savenko 0deeff30b9 replaced clickPressed with clickReleased where applicable to H3 2 years ago
  Ivan Savenko ca889a5c2a Replaced clickLeft with clickPressed clickReleased methods 2 years ago
  Ivan Savenko cdc27d1fcf Play correct music file in campaign menu 2 years ago
  Ivan Savenko f6b2f58da9 Use inheritance instead of composition for campaign header 2 years ago
  Ivan Savenko 8420a90aa4 Reorganization of campaigns code 2 years ago
  Ivan Savenko d1e5a347ff Refactoring of campaign handler: rename types and use strong typing 2 years ago
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 years ago
  Ivan Savenko 1f513fd280 Extracted event management from GuiHandler and CIntObject 2 years ago
  Ivan Savenko 832e56e005 Implementation of (very basic) shortcuts system 2 years ago