Commit History

Author SHA1 Message Date
  Michał W. Urbańczyk f6807a2af9 * loading AI dll for neutrals 17 years ago
  Michał W. Urbańczyk 3a66dc2b7c * added heroes pool for heroes available for hiring 17 years ago
  mateuszb 538ffb1579 * added support for archery, offence and armorer secondary abilities 17 years ago
  Michał W. Urbańczyk 48cb63f144 * possibly fixed bug with the mage guild when no spells available 17 years ago
  mateuszb ca1dbfe949 changed most of std::cout to tlogX 17 years ago
  Michał W. Urbańczyk 856698bd80 * fixes for MSVC (it needs to have global variables from library explicitly exported) 17 years ago
  Vadim Glazunov a1dd7f22f9 gcc fixes(bad idea to call global vars such as log2, this name used by math function). Colored log support on some non-win32 platforms. Small Automake project update 17 years ago
  mateuszb 5ee37eeb3d * fixed bug with disappearing head of a hero in adventure map 17 years ago
  Michał W. Urbańczyk 629d934810 * moved CConsoleHandler to lib (update project files) 17 years ago
  Michał W. Urbańczyk 3d147a7be8 * version set to 0.63 17 years ago
  Michał W. Urbańczyk bca18a31c3 * fixed crashes when town is placed out of the map boundaries 17 years ago
  Michał W. Urbańczyk e856ad21a9 * fixed crashbug on loading maps with events giving creatures 17 years ago
  Michał W. Urbańczyk 6613955463 * hero placed in the town starts as visiting hero, not garrisoned 17 years ago
  Michał W. Urbańczyk 22ade5efbe * make compatible with boost 1.36.0 (there was breaking change in boost::function) 17 years ago
  Michał W. Urbańczyk b83b80a71e * upgrading creatures 17 years ago
  Michał W. Urbańczyk 59b808f4e1 * removing objects (resources, chests, dismissing heroes) 17 years ago
  Michał W. Urbańczyk c7bb04235c * merged changes in pregame 17 years ago
  Vadim Glazunov 6e737bbf3c Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC 17 years ago
  Michał W. Urbańczyk cc7be20b07 Merged most of the changes from trunk. 17 years ago
  Michał W. Urbańczyk e5a064f36b Improved threa-safety, almost finished building structures in towns. 17 years ago
  Michał W. Urbańczyk 5c5c80933b Made CreatureSet serializable and using creature id. Stack moving, swapping, merging, splitting. 17 years ago
  Michał W. Urbańczyk add34b26ed Further refactoring: merged terrain and undergroundTerrain in Mapa. 17 years ago
  Michał W. Urbańczyk 08b6796545 Mainly refactoring 17 years ago
  Michał W. Urbańczyk 3247a9a4dd Rewrote hero moving code. Seems to be working. 17 years ago
  Michał W. Urbańczyk 001868652a Two minor fixes 17 years ago
  Michał W. Urbańczyk 0c139e72f5 More changes for netcode/serialization 17 years ago
  Michał W. Urbańczyk ea8562a6b1 Rest of commit: broken battles, starting hero, town displaying and linker errors. 17 years ago
  Michał W. Urbańczyk c351496a47 * moved map reading to the map.cpp 17 years ago
  Michał W. Urbańczyk c7dde147c3 More moving / minor changes 17 years ago
  Michał W. Urbańczyk feaa2396a6 Code cleaning/refactoring 17 years ago