Michał W. Urbańczyk
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f6807a2af9
* loading AI dll for neutrals
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17 years ago |
Michał W. Urbańczyk
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3a66dc2b7c
* added heroes pool for heroes available for hiring
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17 years ago |
mateuszb
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538ffb1579
* added support for archery, offence and armorer secondary abilities
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17 years ago |
Michał W. Urbańczyk
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48cb63f144
* possibly fixed bug with the mage guild when no spells available
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17 years ago |
mateuszb
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ca1dbfe949
changed most of std::cout to tlogX
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17 years ago |
Michał W. Urbańczyk
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856698bd80
* fixes for MSVC (it needs to have global variables from library explicitly exported)
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17 years ago |
Vadim Glazunov
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a1dd7f22f9
gcc fixes(bad idea to call global vars such as log2, this name used by math function). Colored log support on some non-win32 platforms. Small Automake project update
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17 years ago |
mateuszb
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5ee37eeb3d
* fixed bug with disappearing head of a hero in adventure map
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17 years ago |
Michał W. Urbańczyk
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629d934810
* moved CConsoleHandler to lib (update project files)
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17 years ago |
Michał W. Urbańczyk
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3d147a7be8
* version set to 0.63
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17 years ago |
Michał W. Urbańczyk
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bca18a31c3
* fixed crashes when town is placed out of the map boundaries
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17 years ago |
Michał W. Urbańczyk
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e856ad21a9
* fixed crashbug on loading maps with events giving creatures
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17 years ago |
Michał W. Urbańczyk
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6613955463
* hero placed in the town starts as visiting hero, not garrisoned
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17 years ago |
Michał W. Urbańczyk
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22ade5efbe
* make compatible with boost 1.36.0 (there was breaking change in boost::function)
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17 years ago |
Michał W. Urbańczyk
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b83b80a71e
* upgrading creatures
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17 years ago |
Michał W. Urbańczyk
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59b808f4e1
* removing objects (resources, chests, dismissing heroes)
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17 years ago |
Michał W. Urbańczyk
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c7bb04235c
* merged changes in pregame
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17 years ago |
Vadim Glazunov
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6e737bbf3c
Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC
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17 years ago |
Michał W. Urbańczyk
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cc7be20b07
Merged most of the changes from trunk.
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17 years ago |
Michał W. Urbańczyk
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e5a064f36b
Improved threa-safety, almost finished building structures in towns.
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17 years ago |
Michał W. Urbańczyk
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5c5c80933b
Made CreatureSet serializable and using creature id. Stack moving, swapping, merging, splitting.
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17 years ago |
Michał W. Urbańczyk
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add34b26ed
Further refactoring: merged terrain and undergroundTerrain in Mapa.
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17 years ago |
Michał W. Urbańczyk
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08b6796545
Mainly refactoring
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17 years ago |
Michał W. Urbańczyk
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3247a9a4dd
Rewrote hero moving code. Seems to be working.
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17 years ago |
Michał W. Urbańczyk
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001868652a
Two minor fixes
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17 years ago |
Michał W. Urbańczyk
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0c139e72f5
More changes for netcode/serialization
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17 years ago |
Michał W. Urbańczyk
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ea8562a6b1
Rest of commit: broken battles, starting hero, town displaying and linker errors.
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17 years ago |
Michał W. Urbańczyk
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c351496a47
* moved map reading to the map.cpp
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17 years ago |
Michał W. Urbańczyk
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c7dde147c3
More moving / minor changes
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17 years ago |
Michał W. Urbańczyk
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feaa2396a6
Code cleaning/refactoring
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17 years ago |