Commit History

Autor SHA1 Mensaxe Data
  Tomasz Zieliński 65d10cf9f2 + Handle Wide Connections %!s(int64=2) %!d(string=hai) anos
  DjWarmonger e98a50b45a Merge pull request #2123 from Warzyw647/rmg-split-enum-monster-strength %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko acac42291e Remove excessive CMap.h includes %!s(int64=2) %!d(string=hai) anos
  Warzyw647 af3c6abb5e Added zone guard strength "none" %!s(int64=2) %!d(string=hai) anos
  Warzyw647 7afcc3b350 Merge branch 'rmg-split-enum-monster-strength' into rmg-no-monster-zone %!s(int64=2) %!d(string=hai) anos
  Warzyw647 149ae9986c Merge branch 'rmg-refactor-enums' into rmg-no-monster-zone %!s(int64=2) %!d(string=hai) anos
  Warzyw647 5363fd5db3 Changing other enums to enum classes and adding comments with reasons for why some enums stay as enum-in-namespace. %!s(int64=2) %!d(string=hai) anos
  Warzyw647 7f180b6e81 Split enum EMonsterStrength into EMonsterStrength and EZoneMonsterStrength. %!s(int64=2) %!d(string=hai) anos
  Warzyw647 8ebaa3fd6b Adding zoneMonserStrength: none %!s(int64=2) %!d(string=hai) anos
  Konstantin 7a5775a9f9 vcmi: use std::optional %!s(int64=2) %!d(string=hai) anos
  Konstantin fedf7d377c vcmi: remove TFaction %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 49c029ea6c Minor refactor %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński b3a457c71a Skip objects with value too low to be placed in the zone. %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński f52c465322 Allow zones to inherit properties recursively, in any order. %!s(int64=2) %!d(string=hai) anos
  Konstantin 7bfb37df4d vcmi: modernize lib/rmg %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1e37e66e6c Replaced Terrain::BORDER and WRONG with NONE %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4f3ea0d1d9 Renamed Terrain.h/cpp -> TerrainHandler.h/cpp %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f51b3bca57 use JsonKey or NameTranslated instead of ambiguos Name %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 7c7ae26e67 Map/Road/River identifiers are now private members %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 64885bdf6b Better names for terrain parameters. Support for new movement sounds. %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 2de3178158 Fixed game startup %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e1799379dd Terrain/Road/River handler are now in compileable state %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1468f6aded Converted terrainTypeHandler into proper handler class %!s(int64=2) %!d(string=hai) anos
  nordsoft 53b2f68560 Serialize template %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 20c102e648 Remove T prefix from new typedefs %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński f386f42166 Merge remote-tracking branch 'origin/develop' into terrain-rewrite %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński 2bd30556a3 Store TerrainType by havlue and handle by reference %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński 4ea57ea7fc A variety of suggested style tweaks %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński 494b0f0226 First version that compiles %!s(int64=3) %!d(string=hai) anos