Commit History

Autor SHA1 Mensaxe Data
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=7) %!d(string=hai) anos
  Dmitry Orlov 854a2e6c39 Feature: Mods system improvement, Part III. Bunusing buildings customization. %!s(int64=4) %!d(string=hai) anos
  Dmitry Orlov d6a4767865 Mod system improvement: Patch 2 %!s(int64=5) %!d(string=hai) anos
  Dmitry Orlov 643cc00db6 Mod system improvement: Special buildings should work in the modders towns. Part II %!s(int64=5) %!d(string=hai) anos
  Dmitry Orlov 934c4e511d Special buildings support : Patch 1 %!s(int64=5) %!d(string=hai) anos
  Dmitry Orlov bf07cd0ad9 Mod system improvement Part I : Old saves support & MSVS build fix %!s(int64=5) %!d(string=hai) anos
  Dmitry Orlov f4816b0824 Mod system improvement Part I : Special buildings should work in the modders towns %!s(int64=5) %!d(string=hai) anos
  DJWarmonger 273802c92c I have no idea what I'm doing %!s(int64=7) %!d(string=hai) anos
  Arseniy Shestakov ac66fc7f42 Full rework of pre-game interface and networking %!s(int64=7) %!d(string=hai) anos
  Hao Hu 9cc2464cf6 Fixing bugs for external dwelling bonus of Golem Factory (#382) %!s(int64=8) %!d(string=hai) anos
  AlexVinS 15138c23de Finished conversion to new logging API %!s(int64=8) %!d(string=hai) anos
  ArseniyShestakov 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
  AlexVinS 70a092f58c [Refactoring] use virtual method for object specific actions when new map object is created %!s(int64=8) %!d(string=hai) anos
  AlexVinS a7ed27c73f Fixed CID 1375705, CID 1375709, CID 1375708 %!s(int64=8) %!d(string=hai) anos
  AlexVinS a85b4cf2a5 * WIP on event condition format %!s(int64=9) %!d(string=hai) anos
  ArseniyShestakov b5fa97b697 Merge pull request #211 from Chocimier/iss2321 %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov c8faca8f39 Refactoring: only use RNGs explicitly to avoid bug prone code in future %!s(int64=9) %!d(string=hai) anos
  Piotr Wójcik 40003460ca Check if building's dependencies are allowed %!s(int64=9) %!d(string=hai) anos
  Piotr Wójcik 044e2b9e51 Properly calculate building requirements %!s(int64=9) %!d(string=hai) anos
  DjWarmonger 8f1fba9551 Merge pull request #146 from vcmi/feature/VCMIMapFormat1 %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 9428f865d3 CGTownInstance: erase all stacks when town is captured by enemy %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov d15106bf63 CGTownInstance: implement armies merging on siege. Fix issue 169 %!s(int64=9) %!d(string=hai) anos
  AlexVinS dd1aabbe23 Use JsonSerializeFormat for map objects %!s(int64=9) %!d(string=hai) anos
  AlexVinS 6e205a58b4 Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1 %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev 3926920103 Rename radious -> radius %!s(int64=9) %!d(string=hai) anos
  AlexVinS f9d0b20234 CGMine, CGArtifact, CGGarrison serialization %!s(int64=9) %!d(string=hai) anos
  Ivan Savenko 90dfe3e782 reduced visibility for members of Mine and Dwellings %!s(int64=10) %!d(string=hai) anos
  Vadim Markovtsev e4b1ef1405 Add "override" to virtual overriden methods %!s(int64=10) %!d(string=hai) anos
  AlexVinS 8f2da66a18 fix mantiss 1967 + some refactoring %!s(int64=10) %!d(string=hai) anos