Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 864462b84a Reduce excessive updates of garrisons. Fixes selection reset in simturns %!s(int64=2) %!d(string=hai) anos
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) %!s(int64=2) %!d(string=hai) anos
  nordsoft d7d435dcb7 Add game pause %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 39a92cdde3 Add query for dwellings dialog %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 898733eed7 Added Query to track visit duration for Taverns and Markets %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0dcfd6e65c Removed optional locking in waitWhileDialog method %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d6b9fa8fbd Replaced CPlayerInterface::pim with CGuiHandler::interfaceLock %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8c0d78f1d9 Added initiator-player to packs that add/remove/move objects %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 219f81d28b Added explicit "PlayerEndsTurn" netpack %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c8e6a7cd27 Fixed most common cases of movement actions %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 80b80a0ae6 Minor cleanup of hero movemen code %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 347ce01dbe Moved hero movement logic to a new class from PlayerInterface %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 1b810b5b93 combined arts assembling fixed %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f39fbe5151 Merge pull request #2757 from IvanSavenko/filesystem_refactor %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 41210c1dbf Client-side support for multiple battles %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 036df2e0ad Support multiple battles in AI %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8dfdfffd87 Use ResourcePath for audio files %!s(int64=2) %!d(string=hai) anos
  nordsoft 98f7ed9dfd Implement player start turn query %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 62cd8b12d4 Converted several namespace enums to enum class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 013417fb7e Code cleanup %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko aed8c411fc Minor rework & cleanup of combat replays %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko cefbe5152e Merge pull request #2359 from IvanSavenko/crashfixing %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 556763fb7b Fixed handling of tactics %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1bf6bbd9b6 Significantly simplified threading model in battles %!s(int64=2) %!d(string=hai) anos
  Dydzio ad66acdd79 End turn autosave support + making it default %!s(int64=2) %!d(string=hai) anos
  Dydzio 616916714a Unrelated typo fix %!s(int64=2) %!d(string=hai) anos
  Dydzio fbf0bf78d6 Configurable autosave limit and prefix - ingame handling %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1cbc6457ce Fix possible assertion failure on removing non-owned town %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d5d0ca96a8 Minor fixes and cleanup %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 243773b6ef Renamed some adventure map files & classes %!s(int64=2) %!d(string=hai) anos