|  MichalZr6 | a1593948b7
							
							Restore LF, use JsonKeys for logging, fix BattleHex description | 9 月之前 | 
				
					
						|  MichalZr6 | 8f63a82d60
							
							Minor changes with BattleHex and BattleHexArray | 9 月之前 | 
				
					
						|  Ivan Savenko | 48473b18f6
							
							move checks for invincible bonus to UnitState & cache | 9 月之前 | 
				
					
						|  Ivan Savenko | 3b35c679ce
							
							Optimize Unit::getHexes method | 9 月之前 | 
				
					
						|  MichalZr6 | dbe82b94f6
							
							Changes following review: | 9 月之前 | 
				
					
						|  MichalZr6 | a99274d72e
							
							BattleHexArray - new container for BattleHexes | 1 年之前 | 
				
					
						|  Ivan Savenko | c1e125b186
							
							Remove CStack::type pointer to VLC entity | 1 年之前 | 
				
					
						|  Ivan Savenko | d3af9f1c67
							
							Removed pointer to VLC entity from CStackBasicDescriptor | 1 年之前 | 
				
					
						|  Ivan Savenko | c98ac01e7a
							
							Replaced public artType member of ArtifactInstance with getter | 1 年之前 | 
				
					
						|  Ivan Savenko | c0f5c7c0ea
							
							Replace pointer with reference in pack apply functions | 1 年之前 | 
				
					
						|  Laserlicht | b36c05df1d
							
							INVINCIBLE bonus | 1 年之前 | 
				
					
						|  Ivan Savenko | 2a05fbdd50
							
							Unified handling of battle sides ID's | 1 年之前 | 
				
					
						|  Ivan Savenko | 1aa391fdf8
							
							Split CGeneralTextHandler file into 1 file per class form | 1 年之前 | 
				
					
						|  Ivan Savenko | 60a51e98de
							
							Remove usage of std::function from CRandomGenerator | 1 年之前 | 
				
					
						|  Ivan Savenko | c37ce05d06
							
							Attempt to make constant bonus system nodes (CCreature / CArtifact) | 1 年之前 | 
				
					
						|  Ivan Savenko | b88a8da4e8
							
							Split off some netpack structures into separate files | 2 年之前 | 
				
					
						|  Ivan Savenko | 3880ea58b9
							
							Merge branch 'josch/dos2unix' into develop | 2 年之前 | 
				
					
						|  Ivan Savenko | ac925bb786
							
							Renamed new types for consistency with code style | 2 年之前 | 
				
					
						|  Ivan Savenko | 80e6485965
							
							MetaIdentifier now uses std::variant internally | 2 年之前 | 
				
					
						|  Ivan Savenko | b394158dc9
							
							Bonus Source ID now uses metaidentifier | 2 年之前 | 
				
					
						|  Ivan Savenko | 77facf9387
							
							Implement missing functions, fixes linking errors | 2 年之前 | 
				
					
						|  Ivan Savenko | 0a10fc30b8
							
							(lib) Bonus subtype is now stored as metaidentifier that can store any | 2 年之前 | 
				
					
						|  Johannes Schauer Marin Rodrigues | a1a5bc28c2
							
							convert line endings from CRLF (Windows) to LF (Linux/Unix) | 2 年之前 | 
				
					
						|  Ivan Savenko | fd3217c875
							
							Fix few more missing BattleID's | 2 年之前 | 
				
					
						|  Ivan Savenko | 86a7f5f5cd
							
							Removed getStr(bool), replaced with similar toString() | 2 年之前 | 
				
					
						|  Konstantin | 05eccbc2bb
							
							vcmi: split bonus to enumerator and HeroBonus.h | 2 年之前 | 
				
					
						|  Konstantin | a6de9097be
							
							vcmi: rename HeroBonus.h to Bonus.h | 2 年之前 | 
				
					
						|  Konstantin | b6eb2dc060
							
							vcmi: rename IFactionMember and ICreature | 2 年之前 | 
				
					
						|  Konstantin | f4f0fd5945
							
							vcmi: magicResistance is IFactionMember property | 2 年之前 | 
				
					
						|  Konstantin P | b472c89276
							
							vcmi: make some CStack properties private | 2 年之前 |