Cronologia Commit

Autore SHA1 Messaggio Data
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible 9 mesi fa
  MichalZr6 dbe82b94f6 Changes following review: 9 mesi fa
  MichalZr6 dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. 10 mesi fa
  MichalZr6 7a8edff419 minor fixes 11 mesi fa
  MichalZr6 e3516120d8 Refactor destructibleEnemyTurns 11 mesi fa
  Andrii Danylchenko 8cdfa26fb5 BattleAI: fix bait for archers when need to go long way 1 anno fa
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's 1 anno fa
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 anni fa
  Konstantin cb26bedd17 fix #1621 2 anni fa
  Konstantin 93c2bbf9ab vcmi: modernize lib/battle 2 anni fa
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) 8 anni fa
  ArseniyShestakov 5dfb7a5771 Merge pull request #317 from vcmi/attackerOwned 8 anni fa
  Dydzio ef2ff0c752 Precompiled header path also needs fix 8 anni fa
  AlexVinS 4f8c7bd4bb CStack refactoring 8 anni fa
  Arseniy Shestakov 2ce02202c1 Fix more includes and move SideInBattle / SiegeInfo into battle 8 anni fa
  FeniksFire 8ccdda6d2d Improve formatting, update other config information about includes. 8 anni fa
  FeniksFire 221386a39d Refactoring. 8 anni fa