Commit History

Author SHA1 Message Date
  AlexVinS a4d4851d80 Fix typo: casted->cast 10 years ago
  AlexVinS eb1753851e Fix comment 10 years ago
  AlexVinS 8f2da66a18 fix mantiss 1967 + some refactoring 10 years ago
  AlexVinS 2cb6cb7baa Remove useless durationType selector 10 years ago
  AlexVinS 5b29e800f7 Cleanup: use only CBonusSystemNode::treeHasChanged() when changing treeChanged 10 years ago
  AlexVinS 666d7a4f45 Start implementing VISIONS and DISGUISE 10 years ago
  DjWarmonger 8683c8c0eb - Added and improved some propagators, including Crystal Dragons ability (#1232) 11 years ago
  DjWarmonger 6ee823298a - Various improvements for exploration 11 years ago
  Ivan Savenko 3560bbb7f3 two patches/pull requests from janisozaur 12 years ago
  DjWarmonger 4ec9faa789 Fixed #1367. Removed confusing code for speed calculation. 12 years ago
  DjWarmonger 4fd9bcfedc Fixed #1345 12 years ago
  Ivan Savenko 096d6ebf9c refactoring of CBattleInterface::show() and all related code 12 years ago
  Michał W. Urbańczyk 68603245c4 Or should not be the same way as And. 12 years ago
  Michał W. Urbańczyk 4576719abe Visual Studio 2013 Preview compile fixes: 12 years ago
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 years ago
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 years ago
  Michał W. Urbańczyk 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 years ago
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 years ago
  Ivan Savenko b78c4c19ea - compile fix 12 years ago
  DjWarmonger 928d1d2121 - Some work on bonus system, effect range can be ignored. TODO: usage of bonus with any subtype. 12 years ago
  alexvins 2cb86d84fa [refactor] 12 years ago
  mateuszb 560315bc48 * SlotID refactoring 12 years ago
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs 12 years ago
  mateuszb f1c78e3260 * creature ID refactoring 12 years ago
  mateuszb 3958364884 * a bit more work on campaigns; hero crossover still buggy 12 years ago
  DjWarmonger 1ef205e5f1 Various tweaks / enchancements to bonus mechanics 12 years ago
  mateuszb ba3075317f * proper bool serialization 12 years ago
  mateuszb c4e03ef0de * enum serialization/deserialization (si32 as basetype ought to be enough for anybody) 12 years ago
  DjWarmonger fff7909958 - Fix for hero specialties (creature type limiters) 12 years ago
  Michał W. Urbańczyk 0e826915ed Fixed #1176. 12 years ago