Cronologia Commit

Autore SHA1 Messaggio Data
  dydzio f9b5ca3374 Remove max mana info leak + tiny refactor 9 anni fa
  dydzio f621ef4ce8 Implementing hero battle information window 9 anni fa
  Ivan Savenko c3ce4b25df Removed all #include's of CMap.h from headers. 10 anni fa
  AlexVinS cbd8900c0b Added CBattleConsole tracing 10 anni fa
  AlexVinS 04202eb030 Shoot spell projectile from creature 11 anni fa
  DjWarmonger c094e70784 Replaced legacy sprintf with boost::format. 11 anni fa
  KroArtem e73c60740c corrected text in vcmibuilder, corrected errors and warnings from cppcheck 11 anni fa
  Ilya Zhuravlev 62a3dfb086 Fixed "Hex grid" button crash, partially fixes 1907. 11 anni fa
  Ivan Savenko 77a73fbaa9 Merge branch 'feature/freegfx' into refactoring/guiClasses 11 anni fa
  Ivan Savenko 10fc1892a8 Large refactoring of button classes: 11 anni fa
  Ivan Savenko 731aedf3a1 Split CIntObjectClasses into multiple smaller files. This should be the last change in files 11 anni fa
  Ivan Savenko 9f5704f8ba Uploaded recreated stack queue backgrounds 11 anni fa
  Ivan Savenko 92d22bae63 Merge branch 'feature/creatureWindow' into refactoring/guiClasses 11 anni fa
  Ivan Savenko 647b9c683f Reorganized client source tree: 11 anni fa
  Ivan Savenko 7a9547bb44 New creature window made without use of H3 graphics 11 anni fa
  Ivan Savenko 32240da34e Reduced number of #include's in headers. May break compilation on Win 11 anni fa
  Ivan Savenko b2e8c92383 Cleanup: 11 anni fa
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits 11 anni fa
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. 11 anni fa
  Ivan Savenko 71d6b0fea9 - Fixed some warnings from cppcheck 12 anni fa
  beegee1 94bee3fd1b - Changed visibility of curInt member of BattleInterface from public to private and provided a getter method 12 anni fa
  Ivan Savenko 43db5587a1 - minor fixes to battle animations 12 anni fa
  Ivan Savenko 410ec92668 Minor fixes: 12 anni fa
  Ivan Savenko 146a5e5ef8 Made speed of most of battle animations time-based 12 anni fa
  Michał W. Urbańczyk a1f545792b Compile fixes specific for VS 2012" 12 anni fa
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 anni fa
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 anni fa
  Ivan Savenko dd808ef5cc bugfixing: 12 anni fa
  Michał W. Urbańczyk 04d11519ef Quick Combat system setting works… if user doesn't click in the meantime. 12 anni fa
  Michał W. Urbańczyk 4a0587d500 More work on auto-fight. 12 anni fa