Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko faaf799d95 - fixed some extra warnings. Mostly harmless. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk ee6e9fcc7f Fixed #947. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk a234b4c935 Fixed #956. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 665837d656 - hopefully better town development for AI %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 9efe05c90b - removed usage of Graphics in several places (Components and hero window). %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 5449546447 Advanced work on support for Quicksand and Land Mine spells. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk b5526f0f54 Fixed #925. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk a9af0da0ab Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including: %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 3546c7841a * Possibly fixed #870 %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 5e14d17ed3 Fixes for r2543. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 046e54563c * fixed project files for RD configuration %!s(int64=14) %!d(string=hai) anos
  beegee1 156aa6e4d9 * Updated class - file - handling %!s(int64=14) %!d(string=hai) anos
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex %!s(int64=14) %!d(string=hai) anos
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 9a1460c2e0 Handling of cursor for creatures casting spells. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 6fdb984799 Lots of refactoring & work for creature spells. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 6ef44bde5a Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 899aeeb748 New feature: All tiles affected by multi-hex attack will be highlighted when attack is possible. %!s(int64=14) %!d(string=hai) anos
  ori.bar 5b836f428a Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file. %!s(int64=14) %!d(string=hai) anos
  Ivan Savenko 0693312a8e - fixed several crashes with joining creatures %!s(int64=14) %!d(string=hai) anos
  beegee1 55e7959fd9 * Bonus system caching updated, partially rewritten, much more robust, thread-safe %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 8102fd4cf0 Support for Death Blow ability. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk ed056cf0df Set of minor improvements and fixes. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). %!s(int64=14) %!d(string=hai) anos
  Ivan Savenko 48e79b163c - missed file from previous commit %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 9775f88045 Version bump. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 0dbd7ee3c8 Fixed #739 and #742. %!s(int64=14) %!d(string=hai) anos
  Frank Zago ff49b852df Silenced several "warning: suggest parentheses around ‘&&’ within ‘||’": added some parenthesis, optimized a couple statments and fix a bug in another. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 3ca95ef5ed Fixed #730: %!s(int64=14) %!d(string=hai) anos