Ivan Savenko
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faaf799d95
- fixed some extra warnings. Mostly harmless.
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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ee6e9fcc7f
Fixed #947.
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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a234b4c935
Fixed #956.
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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665837d656
- hopefully better town development for AI
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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d168f3eac2
* Implemented Moat functionality during siege (stops movement and deals dmg)
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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9efe05c90b
- removed usage of Graphics in several places (Components and hero window).
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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5449546447
Advanced work on support for Quicksand and Land Mine spells.
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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b5526f0f54
Fixed #925.
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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a9af0da0ab
Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including:
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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3546c7841a
* Possibly fixed #870
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%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
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5e14d17ed3
Fixes for r2543.
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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046e54563c
* fixed project files for RD configuration
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%!s(int64=14) %!d(string=hai) anos |
beegee1
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156aa6e4d9
* Updated class - file - handling
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%!s(int64=14) %!d(string=hai) anos |
beegee1
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2f5d6f2684
* CHexField renamed to CBattleHex
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%!s(int64=14) %!d(string=hai) anos |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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%!s(int64=14) %!d(string=hai) anos |
DjWarmonger
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9a1460c2e0
Handling of cursor for creatures casting spells.
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%!s(int64=14) %!d(string=hai) anos |
DjWarmonger
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6fdb984799
Lots of refactoring & work for creature spells.
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%!s(int64=14) %!d(string=hai) anos |
Michał W. Urbańczyk
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6ef44bde5a
Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway.
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%!s(int64=14) %!d(string=hai) anos |
DjWarmonger
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899aeeb748
New feature: All tiles affected by multi-hex attack will be highlighted when attack is possible.
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%!s(int64=14) %!d(string=hai) anos |
ori.bar
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5b836f428a
Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file.
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%!s(int64=14) %!d(string=hai) anos |
Ivan Savenko
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0693312a8e
- fixed several crashes with joining creatures
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%!s(int64=14) %!d(string=hai) anos |
beegee1
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55e7959fd9
* Bonus system caching updated, partially rewritten, much more robust, thread-safe
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%!s(int64=14) %!d(string=hai) anos |
DjWarmonger
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8102fd4cf0
Support for Death Blow ability.
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%!s(int64=14) %!d(string=hai) anos |
Michał W. Urbańczyk
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ed056cf0df
Set of minor improvements and fixes.
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%!s(int64=14) %!d(string=hai) anos |
Michał W. Urbańczyk
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b3234e8bfa
* CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
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%!s(int64=14) %!d(string=hai) anos |
Ivan Savenko
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48e79b163c
- missed file from previous commit
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%!s(int64=14) %!d(string=hai) anos |
Michał W. Urbańczyk
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9775f88045
Version bump.
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%!s(int64=14) %!d(string=hai) anos |
Michał W. Urbańczyk
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0dbd7ee3c8
Fixed #739 and #742.
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%!s(int64=14) %!d(string=hai) anos |
Frank Zago
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ff49b852df
Silenced several "warning: suggest parentheses around ‘&&’ within ‘||’": added some parenthesis, optimized a couple statments and fix a bug in another.
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%!s(int64=14) %!d(string=hai) anos |
Michał W. Urbańczyk
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3ca95ef5ed
Fixed #730:
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%!s(int64=14) %!d(string=hai) anos |