Sitoutushistoria

Tekijä SHA1 Viesti Päivämäärä
  Ivan Savenko 0ca9f64573 Next part of town configuration: 13 vuotta sitten
  Michał W. Urbańczyk edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. 13 vuotta sitten
  Michał W. Urbańczyk 722ec55384 Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. 13 vuotta sitten
  Michał W. Urbańczyk 7317e803db Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912. 13 vuotta sitten
  Michał W. Urbańczyk 13f26fc3cb * Client is able to await for answers for multiple queries at the same time 13 vuotta sitten
  Michał W. Urbańczyk 76eb0ed429 Rewritten VCAI::pickBestCreatures. Should fix the compilation error ( http://forum.vcmi.eu/viewtopic.php?p=6605#6605 ). 13 vuotta sitten
  Michał W. Urbańczyk d0e259864e * Replaced boost::shared_ptr with std::shared_ptr. 13 vuotta sitten
  Ivan Savenko 9ce3c78387 - fix for compilation with gcc-4.5 13 vuotta sitten
  Michał W. Urbańczyk b54489ecb7 Fixed #873 and #877. 13 vuotta sitten
  Michał W. Urbańczyk e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 13 vuotta sitten
  Michał W. Urbańczyk 1abf089bc7 Missed fixed for #858 (TortoiseSVN tricked me...) 13 vuotta sitten
  DjWarmonger 2bddf29cbf Stack artifacts part 2, not working yet. 13 vuotta sitten
  DjWarmonger b8a5d0d430 Stack artifacts - part 1 14 vuotta sitten
  Michał W. Urbańczyk 046e54563c * fixed project files for RD configuration 14 vuotta sitten
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 vuotta sitten
  Michał W. Urbańczyk 8b7a2f179c * Server will strictly require answering the queries before taking any actions. Let me know, if this causes any freezes. 14 vuotta sitten
  Michał W. Urbańczyk 6b9e64de91 Lazy updates of hero paths. 14 vuotta sitten
  Michał W. Urbańczyk 4c3ed24fe1 Fixed #768. More logging for #774. 14 vuotta sitten
  Michał W. Urbańczyk 3152e6d540 Fixed #771, #772 and #787. 14 vuotta sitten
  Michał W. Urbańczyk 79f5b29196 Various player/AI interface related fixes and improvements. 14 vuotta sitten
  Michał W. Urbańczyk ed056cf0df Set of minor improvements and fixes. 14 vuotta sitten
  Michał W. Urbańczyk b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). 14 vuotta sitten
  Michał W. Urbańczyk 212bc13ad6 Fixed #755 and #759. 14 vuotta sitten
  Michał W. Urbańczyk 2d61fab7e9 * Probably fixed #655. 14 vuotta sitten
  Michał W. Urbańczyk b4144dc616 Callback jugglery, part 1. 14 vuotta sitten
  Michał W. Urbańczyk a461326380 Fixed #634 and #703. 14 vuotta sitten
  Michał W. Urbańczyk 7dbf105f6e Surrendering and related artifacts (Statesman's Medal, 14 vuotta sitten
  Michał W. Urbańczyk 23d0221611 One more fix for 0.83c build. 14 vuotta sitten
  mateuszb 1dd05788c9 * fixed #53 14 vuotta sitten
  Michał W. Urbańczyk 236345e61d Fixed #674, #675, #676, #677. 14 vuotta sitten