Historique des commits

Auteur SHA1 Message Date
  Ivan Savenko 9efe05c90b - removed usage of Graphics in several places (Components and hero window). il y a 13 ans
  Michał W. Urbańczyk 8baec8b093 Implemented #715 (load game from sys options). Fixed #224. Minor improvements. il y a 13 ans
  Michał W. Urbańczyk 7b7ddf987a Fixed #909. il y a 13 ans
  Michał W. Urbańczyk 6db3c5bc7e * VCAI: can't request actions from action handling thread il y a 13 ans
  Michał W. Urbańczyk f2642cb62c Added VCAI and EmptyAI to the VS solution. Removed from it GeniusAI. il y a 13 ans
  Michał W. Urbańczyk 4f182744e7 * Fixed in game scenario info and save game screens il y a 13 ans
  Ivan Savenko 86e7d96b39 - setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json) il y a 14 ans
  beegee1 156aa6e4d9 * Updated class - file - handling il y a 14 ans
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex il y a 14 ans
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface il y a 14 ans
  Ivan Savenko 2eca314e92 - fixed #841 and #840 il y a 14 ans
  DjWarmonger dfea7db6e8 Compile fixes. May be suboptimal. il y a 14 ans
  Ivan Savenko 064466998a - made main menu configurable (mainmenu.json) il y a 14 ans
  Frank Zago 5d4cfc0d0f Fixed #382. il y a 14 ans
  Frank Zago ddd3d166b1 Let user add maps in his home directory. Linux only. il y a 14 ans
  Frank Zago eff17aa850 Created campaign_regions.json from campaign_regions.txt. il y a 14 ans
  Michał W. Urbańczyk 3152e6d540 Fixed #771, #772 and #787. il y a 14 ans
  Ivan Savenko 5d2f5c2e33 - fixed #762 il y a 14 ans
  Michał W. Urbańczyk 580c4e4c9b ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib. il y a 14 ans
  Frank Zago f7a4bb906c Several minor cleanups. il y a 14 ans
  beegee1 36d29424f0 * Turrets, keep and turret covers can be now be placed by altering wall_pos.txt il y a 14 ans
  beegee1 45fba15511 * Reverted previously changed PreGame code il y a 14 ans
  Ivan Savenko 61af4c745e - recursive directory parser for LodHandler - for creature abilities and new main menu images il y a 14 ans
  beegee1 66b708c168 * PreGame interface gets now redrawn every frame. il y a 14 ans
  beegee1 d6bd8514e7 Fixed bug #722. GuiBase::Run is now mostly in its old state. (before rev 2062) One disadvantage is now that the FPS Counter doesn't work in battle. il y a 14 ans
  beegee1 157002fe68 Better implementation of the framerate manager, FPS timer added, minor improvements il y a 14 ans
  mateuszb ccecc6637f * partially done support for VERM il y a 14 ans
  Ivan Savenko 407acce4c6 - gcc 4.5 / boost 1.46 compilation fixes il y a 14 ans
  beegee1 b6c385f158 Better implementation of campaign selection screen il y a 14 ans
  Ivan Savenko 7209f158a1 - gcc/Linux fixes il y a 14 ans