Commit History

Auteur SHA1 Bericht Datum
  Ivan Savenko 9efe05c90b - removed usage of Graphics in several places (Components and hero window). 13 jaren geleden
  Michał W. Urbańczyk 8baec8b093 Implemented #715 (load game from sys options). Fixed #224. Minor improvements. 13 jaren geleden
  Michał W. Urbańczyk 7b7ddf987a Fixed #909. 13 jaren geleden
  Michał W. Urbańczyk 6db3c5bc7e * VCAI: can't request actions from action handling thread 13 jaren geleden
  Michał W. Urbańczyk f2642cb62c Added VCAI and EmptyAI to the VS solution. Removed from it GeniusAI. 13 jaren geleden
  Michał W. Urbańczyk 4f182744e7 * Fixed in game scenario info and save game screens 13 jaren geleden
  Ivan Savenko 86e7d96b39 - setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json) 14 jaren geleden
  beegee1 156aa6e4d9 * Updated class - file - handling 14 jaren geleden
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex 14 jaren geleden
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 jaren geleden
  Ivan Savenko 2eca314e92 - fixed #841 and #840 14 jaren geleden
  DjWarmonger dfea7db6e8 Compile fixes. May be suboptimal. 14 jaren geleden
  Ivan Savenko 064466998a - made main menu configurable (mainmenu.json) 14 jaren geleden
  Frank Zago 5d4cfc0d0f Fixed #382. 14 jaren geleden
  Frank Zago ddd3d166b1 Let user add maps in his home directory. Linux only. 14 jaren geleden
  Frank Zago eff17aa850 Created campaign_regions.json from campaign_regions.txt. 14 jaren geleden
  Michał W. Urbańczyk 3152e6d540 Fixed #771, #772 and #787. 14 jaren geleden
  Ivan Savenko 5d2f5c2e33 - fixed #762 14 jaren geleden
  Michał W. Urbańczyk 580c4e4c9b ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib. 14 jaren geleden
  Frank Zago f7a4bb906c Several minor cleanups. 14 jaren geleden
  beegee1 36d29424f0 * Turrets, keep and turret covers can be now be placed by altering wall_pos.txt 14 jaren geleden
  beegee1 45fba15511 * Reverted previously changed PreGame code 14 jaren geleden
  Ivan Savenko 61af4c745e - recursive directory parser for LodHandler - for creature abilities and new main menu images 14 jaren geleden
  beegee1 66b708c168 * PreGame interface gets now redrawn every frame. 14 jaren geleden
  beegee1 d6bd8514e7 Fixed bug #722. GuiBase::Run is now mostly in its old state. (before rev 2062) One disadvantage is now that the FPS Counter doesn't work in battle. 14 jaren geleden
  beegee1 157002fe68 Better implementation of the framerate manager, FPS timer added, minor improvements 14 jaren geleden
  mateuszb ccecc6637f * partially done support for VERM 14 jaren geleden
  Ivan Savenko 407acce4c6 - gcc 4.5 / boost 1.46 compilation fixes 14 jaren geleden
  beegee1 b6c385f158 Better implementation of campaign selection screen 14 jaren geleden
  Ivan Savenko 7209f158a1 - gcc/Linux fixes 14 jaren geleden