DjWarmonger
							
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								fb34a48eec
							
							Compile fix for previous commit.
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								90ff99d4eb
							
							- fixed ancient #31
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						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								46f48f0676
							
							- bugfixing:
						 | 
						13 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								156aa6e4d9
							
							* Updated class - file - handling
						 | 
						14 years ago | 
					
				
					
						
							
								   beegee1
							
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								2f5d6f2684
							
							* CHexField renamed to CBattleHex
						 | 
						14 years ago | 
					
				
					
						
							
								   beegee1
							
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								7f04ed990b
							
							Major refactoring. First part: BattleInterface
						 | 
						14 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								0f2e00c780
							
							-(linux) Moved all (I hope) files created by VCMI to ~/.vcmi to prevents crash on launch from read-only directory
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						14 years ago | 
					
				
					
						
							
								   Frank Zago
							
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								c4b8039c1e
							
							Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos.
						 | 
						14 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
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								6ef44bde5a
							
							Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway.
						 | 
						14 years ago | 
					
				
					
						
							
								   ori.bar
							
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								5b836f428a
							
							Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file.
						 | 
						14 years ago | 
					
				
					
						
							
								   Frank Zago
							
						 | 
						
							
							
								eecb470e74
							
							Fixed all warnings "take address of temporary".
						 | 
						14 years ago | 
					
				
					
						
							
								   Frank Zago
							
						 | 
						
							
							
								ff49b852df
							
							Silenced several "warning: suggest parentheses around ‘&&’ within ‘||’": added some parenthesis, optimized a couple statments and fix a bug in another.
						 | 
						14 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								61af4c745e
							
							- recursive directory parser for LodHandler - for creature abilities and new main menu images
						 | 
						14 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								407acce4c6
							
							- gcc 4.5 / boost 1.46 compilation fixes
						 | 
						14 years ago | 
					
				
					
						
							
								   DjWarmonger
							
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								2f4aabca52
							
							Compile issue fixed - it's temporary solution.
						 | 
						14 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								ba7eb6ce49
							
							* bug 492 fixed
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						14 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								5e0b0e49b2
							
							* bug 392 fixed
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						14 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								8104a43809
							
							* a voodoo fix of a mysterious bug
						 | 
						15 years ago | 
					
				
					
						
							
								   mateuszb
							
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								49083c4e5a
							
							* ConstTransitive CGI more or less done
						 | 
						15 years ago | 
					
				
					
						
							
								   mateuszb
							
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								8b831c1f46
							
							Const-transitiveness of CGI almost reached
						 | 
						15 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								b15deaa203
							
							* more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo
						 | 
						15 years ago | 
					
				
					
						
							
								   mateuszb
							
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								23c501b79e
							
							some changes
						 | 
						15 years ago | 
					
				
					
						
							
								   Frank Zago
							
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								dbe38a7062
							
							A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ...
						 | 
						15 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								d1bfe4cbd6
							
							* a bit better screen scrolling for small resolutions
						 | 
						15 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								c45d037bc8
							
							* small bugfix for hiding tiles
						 | 
						15 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								fe87ba6608
							
							* fixed crash on displaying right or bottom part of advmap
						 | 
						15 years ago | 
					
				
					
						
							
								   mateuszb
							
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								c96dab5c7e
							
							* reverting prevoius revisiom
						 | 
						15 years ago | 
					
				
					
						
							
								   mateuszb
							
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								9aa6d0a7b9
							
							* refactoring of map handler and minor changes
						 | 
						15 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								6928f850b9
							
							* fixed 494
						 | 
						15 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								78f44dc648
							
							Support for 16bpp displays. Possible optimizations.
						 | 
						15 years ago |