Ivan Savenko
							
						 | 
						
							
							
								7c58a46279
							
							Removed some instances of access to `screen` surface
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								108a42e4ba
							
							Reorganized includes for new layout. New class - IImageLoader
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								ee7a573cb8
							
							Refactoring of SDL API usage:
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								05a1d7c6e3
							
							All text for factions/towns/building are passed through translator
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								fa6f7513e8
							
							All heroes-related strings are passed through translator
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								e22f6283c2
							
							Secondary skills strings are now passed through translator
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								bdb8e0ee5c
							
							Introduced string identifiers for H3 texts, still WIP
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								d29c9d6445
							
							Fortify CLabel interface to prevent unchecked access
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								0cae259f53
							
							Most of rendering in BattleInt is done via canvas
						 | 
						2 years ago | 
					
				
					
						
							
								   Andrey Filipenkov
							
						 | 
						
							
							
								72feb538ce
							
							add explicit null pointer checks
						 | 
						3 years ago | 
					
				
					
						
							
								   Andrey Filipenkov
							
						 | 
						
							
							
								a320af837d
							
							fix includes in client subdirectories
						 | 
						3 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								ecaa9f5d0b
							
							Entities redesign and a few ERM features
						 | 
						7 years ago | 
					
				
					
						
							
								   John Bolton
							
						 | 
						
							
							
								a05ae78e67
							
							Fixed lots of warnings.
						 | 
						5 years ago | 
					
				
					
						
							
								   KasyanDiGris
							
						 | 
						
							
							
								fa5a14e2d8
							
							Stabilize vcmi (#488)
						 | 
						7 years ago | 
					
				
					
						
							
								   Alexander Shishkin
							
						 | 
						
							
							
								5c09f751b3
							
							Gui cleanup3 - UI refactoring to use smart pointers (#440)
						 | 
						7 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								0a2b04709f
							
							Fixed https://bugs.vcmi.eu/view.php?id=2873
						 | 
						7 years ago | 
					
				
					
						
							
								   Henning Koehler
							
						 | 
						
							
							
								abdca71828
							
							skill names and descriptions are fully managed by CSkillHandler
						 | 
						8 years ago | 
					
				
					
						
							
								   Henning Koehler
							
						 | 
						
							
							
								0357a4fe3b
							
							enabled config of skill descriptions
						 | 
						8 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								b2f74a93cf
							
							Code style: add empty parameter list to all lambda expressions (#345)
						 | 
						8 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								b52cfe5283
							
							Code style: use parentheses for creating heap-based objects (#344)
						 | 
						8 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								f1e5797834
							
							Code style: move or add licensing information on top of every file
						 | 
						8 years ago | 
					
				
					
						
							
								   dydzio
							
						 | 
						
							
							
								8a2b47d967
							
							Fix for bug #2435
						 | 
						8 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								27b853618c
							
							Fixed a few CWE-457
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								86c7bab9c1
							
							Fixed CID 1366324
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								04d22644e5
							
							fixed http://bugs.vcmi.eu/view.php?id=2617
						 | 
						9 years ago | 
					
				
					
						
							
								   dydzio
							
						 | 
						
							
							
								baeb3c9e55
							
							Refactor CArtPlace + use it for commanders
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								a5ebcd0f60
							
							fix #2080. No more articaft exchange between heroes in kingdom overview.
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								0b546a9b9f
							
							Correct placement for hero misc artifacts in kingdom overview
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								150c8425f5
							
							Fix town income on View Towns screen
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								1e5e02c7df
							
							Compilation fixes caused by merge, replaced some remaining boost::bind with std's
						 | 
						11 years ago |