Historique des commits

Auteur SHA1 Message Date
  Ivan Savenko 383387ef29 Integrated defaultMods into mod system il y a 2 ans
  Adriankhl eba4e4dd2c No longer save/load common game state to/from client file il y a 2 ans
  Ivan Savenko 4260726e4b Provide encoding information to maps & campaigns loaders il y a 2 ans
  Ivan Savenko cfcaf5cbb6 renamed keyDown -> keyPressed il y a 2 ans
  Ivan Savenko d4fba3787c Removed usage of SDL_KeyboardEvent from UI code il y a 2 ans
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader il y a 2 ans
  Ivan Savenko 9c3030603d Removed most SDL includes from headers, removed SDL int's il y a 2 ans
  Ivan Savenko 50a0fc4fb2 Removed pointer to current SDL_Event from GuiHandler il y a 2 ans
  Ivan Savenko a19c9eccc4 Fix ios compile il y a 2 ans
  Ivan Savenko cb4f5edae9 All Heroes 3 texts are now passed through translator il y a 3 ans
  Ivan Savenko 0cae259f53 Most of rendering in BattleInt is done via canvas il y a 3 ans
  Ivan Savenko abb553d975 Next step of code refactoring: il y a 3 ans
  Andrey Filipenkov f56acf8a80 fix crash on exiting Custom Campaign il y a 3 ans
  Andrey Filipenkov bca46d9560 fix focusing input on Save screen il y a 4 ans
  Andrii Danylchenko 2710d1df50 Android: make keyboard appear and disappear only on demand il y a 3 ans
  Sergei Trofimovich e4dd2f6dd8 client/lobby/SelectionTab.cpp: initialize generalSortingBy before use il y a 4 ans
  John Bolton c61bae4060 Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation. il y a 5 ans
  John Bolton a05ae78e67 Fixed lots of warnings. il y a 5 ans
  Arseniy Shestakov ac66fc7f42 Full rework of pre-game interface and networking il y a 8 ans