Commit History

Autor SHA1 Mensaxe Data
  Michał W. Urbańczyk fd07f7f33e Experimental commit... %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 59b2bb4940 * fixed scrolling behind window problem (now it's possible to scroll with CTRL + arrows) %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 8e12a5c0a4 * typo in setting hero orientation (move dir) %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk c83404a375 * fixed crash when there was no hero available to hire for some player %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 131c220685 * fixed r-click on tavern hero crash %!s(int64=16) %!d(string=hai) anos
  mateuszb 811e6c0945 * hopefully resolved bugs 19 and 20 reported by Zamolxis %!s(int64=16) %!d(string=hai) anos
  mateuszb ba9b58d3a4 * moved graphics from CAbilityHandler to Graphics %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 05b3e3215c * magic well support %!s(int64=16) %!d(string=hai) anos
  mateuszb 72bc53a1b9 * now everything should be fine with attacking in battle %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk e1d6ff54d7 * morale/luck support in battles %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 218a3beaf6 * further changes towards luck/morale support %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 886ab94708 * spell books tend won't be placed in War Machine slots. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 680993459a * started making morale/luck system %!s(int64=16) %!d(string=hai) anos
  mateuszb 124e768a99 * added missing movement arrows (advmap interface) %!s(int64=16) %!d(string=hai) anos
  mateuszb 673ffddf4a * creature info window contains info about modified speed %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 6a16d134bf * improved "WAIT" handling %!s(int64=17) %!d(string=hai) anos
  mateuszb 7405549733 * battle console displays notifications about wait/defend commands %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 49b5b47976 Some old issued reported by Zamolxis [creatures cards an fort screen improvements. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk b895fa35cb * saving and resuming games should work! %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 3474fdaf05 * save/load partially working %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk f853074d20 Minor changes (serialization and related) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 4a8ae4ed9a * restored objects functionalities (hopefully working) %!s(int64=17) %!d(string=hai) anos
  mateuszb b114582857 * corrected indentation %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk ae48e73fe7 * fixed reading .defs %!s(int64=17) %!d(string=hai) anos
  Łukasz Wychrystenko 633b0007ba some warning & code cleanup - nothing significant %!s(int64=17) %!d(string=hai) anos
  mateuszb 6fc8ed9365 * showing spell effects affecting stack in creature info window %!s(int64=17) %!d(string=hai) anos
  Łukasz Wychrystenko 4d35d1ee35 little change for gcc %!s(int64=17) %!d(string=hai) anos
  mateuszb 00899402cc * choosing adventure map scroll speed %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk c6bcd61aba * animation of water tiles %!s(int64=17) %!d(string=hai) anos
  mateuszb 447e5babda * merged CBattleConsole::stackKilled into CBattleInterface::stacksAreAttacked (I hope it'll work even better than before) %!s(int64=17) %!d(string=hai) anos