|  DjWarmonger | fe4d871fe7
							
							Version bump. | 9 年之前 | 
				
					
						|  AlexVinS | 4bf9036c7b
							
							Ensure that ghost stacks are created only by BattleStacksRemoved packet. | 9 年之前 | 
				
					
						|  AlexVinS | 5d5ad99436
							
							Rename DEAD_CLONE -> GHOST, as this will be possible for any stack | 9 年之前 | 
				
					
						|  ArseniyShestakov | c550484613
							
							Merge pull request #181 from vcmi/feature/drawbridgeMechanics | 9 年之前 | 
				
					
						|  Arseniy Shestakov | c5cfc8467f
							
							Battles: change naming from drawbridge to gate for everything | 9 年之前 | 
				
					
						|  Arseniy Shestakov | 11dc428b1e
							
							Battles: move hexes enum to GameConstants and fix wall position | 9 年之前 | 
				
					
						|  Vadim Markovtsev | eb10433535
							
							Implement psychic elementals vs mind immune units | 9 年之前 | 
				
					
						|  AlexVinS | 16e0d18880
							
							Added  special slots for war machines and arrow towers | 9 年之前 | 
				
					
						|  Arseniy Shestakov | 1e008b9756
							
							SiegeInfo: add foundation for drawbridge mechanics support | 9 年之前 | 
				
					
						|  AlexVinS | ba017c443d
							
							Start from diff of pull request #124 from vcmi/issue/1372 | 10 年之前 | 
				
					
						|  DjWarmonger | cdd50b1603
							
							Version bump. | 9 年之前 | 
				
					
						|  ArseniyShestakov | 03e9dd3bab
							
							Add hero gold cost to GameConstants | 10 年之前 | 
				
					
						|  ArseniyShestakov | 05a34fb417
							
							Use "Favorable" instead of "Favourable" everywhere for consistency | 10 年之前 | 
				
					
						|  Ivan Savenko | c3ce4b25df
							
							Removed all #include's of CMap.h from headers. | 10 年之前 | 
				
					
						|  ArseniyShestakov | f55bfe41d6
							
							Digging: implement digging status on right click. Fix issue 401 | 10 年之前 | 
				
					
						|  ArseniyShestakov | a851062891
							
							Merge pull request #133 from vcmi/feature/pathfinderLayers | 10 年之前 | 
				
					
						|  ArseniyShestakov | e1a360408d
							
							GameConstants: move operators into header and always inline them | 10 年之前 | 
				
					
						|  ArseniyShestakov | d19cb5ce89
							
							EPathfindingLayer: fix obvious layer over-allocation in CPathsInfo | 10 年之前 | 
				
					
						|  ArseniyShestakov | adeefe903a
							
							CGPathNode: apply suggested optimizations | 10 年之前 | 
				
					
						|  DjWarmonger | 5fadb239f2
							
							Merge pull request #134 from edeksumo/Fix-Defence-Ani | 10 年之前 | 
				
					
						|  ArseniyShestakov | 5106738160
							
							Merge branch 'develop' into feature/pathfinderLayers | 10 年之前 | 
				
					
						|  edeksumo | ba1062ed3c
							
							Formating2 | 10 年之前 | 
				
					
						|  ArseniyShestakov | 7eebcb9d60
							
							Artifacts: replace few more ints by ArtifactID | 10 年之前 | 
				
					
						|  AlexVinS | e645b46aed
							
							Revert "Merge pull request #124 from vcmi/issue/1372" | 10 年之前 | 
				
					
						|  ArseniyShestakov | 9fe442537b
							
							Pass on EPathfindingLayer and small fixes for code around it | 10 年之前 | 
				
					
						|  edeksumo | dd525da153
							
							Formatting | 10 年之前 | 
				
					
						|  edeksumo | 75a76c0bf0
							
							FixDefenceAni | 10 年之前 | 
				
					
						|  AlexVinS | f6b9015324
							
							Use constant for summoned creature slot | 10 年之前 | 
				
					
						|  DjWarmonger | 349f16a359
							
							Version bump. | 10 年之前 | 
				
					
						|  ArseniyShestakov | 4b64bec711
							
							EPathfindingLayer: copy other code from ETerrainType for debugging | 10 年之前 |