Ivan Savenko
							
						 | 
						
							
							
								1d17d60449
							
							gcc update:
						 | 
						11 years ago | 
					
				
					
						
							
								   Macron1Robot
							
						 | 
						
							
							
								2d425666d7
							
							Update Global.h
						 | 
						11 years ago | 
					
				
					
						
							
								   Macron1Robot
							
						 | 
						
							
							
								8ec7a9b919
							
							Moved "max heroes on map per player", "max heroes available for player" to "defaultMods.json"
						 | 
						11 years ago | 
					
				
					
						
							
								   Macron1Robot
							
						 | 
						
							
							
								907caedb13
							
							Added "produce" section in "building" structure. Changed dailyIncome.
						 | 
						11 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								1d57b75bc5
							
							- random number generation refactoring
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								9c0df68cb8
							
							Fixing spelling mistakes. Patch from josch, fixes #1759
						 | 
						11 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								95034b9fa0
							
							- Updated PCH to use our StdInc.h as the prefix header (not generated one from cotire) -> no exclude headers from ffmpeg/etc... statements required
						 | 
						11 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								df0a28d9cb
							
							- added PCH compilation for CMake using cotire module (PCH is OFF per default, can be enabled with ENABLE_PCH=ON)
						 | 
						11 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								b8eddcd9a8
							
							- Moved place bonus hero before normal random hero and starting hero placement -> same behaviour as in OH3
						 | 
						12 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								69eee05ccc
							
							- Partially fixed mantis #1065 (Gate with hex 95 can't be attacked)
						 | 
						12 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								b3b523b768
							
							Compile fixes for MVS.
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								3560bbb7f3
							
							two patches/pull requests from janisozaur
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								55577d0ac4
							
							- fixed missing DLL_LINKAGE
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								dd73573c5c
							
							- vcmi can now calculate crc32 checksum of a file
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								208df34fc2
							
							bigfixing & new file: launcher/jsonutils.cpp
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								b62bb096a7
							
							Fixed #1430, work-around to make #1435 non-crashing.
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								dd72261193
							
							Fixed #1437.
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								3b42cff3ec
							
							#1409 should not crash anymore.
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								58ccaa2e93
							
							The cmath "fix" was not needed after all, the includes order decides.
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								d8a27d8f3c
							
							Refactored player-specific data into single struct BattleState.
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								516684aaab
							
							Visual 2012 compile fixes.
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								a1f545792b
							
							Compile fixes specific for VS 2012"
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								4576719abe
							
							Visual Studio 2013 Preview compile fixes:
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								f82122d9be
							
							second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								cb9a750701
							
							- reverted one macro change
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								2b45e13c5c
							
							c++03 -> c++11 switch:
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								6737c270c9
							
							gcc 4.5 compatibility fixes. Mostly due to lack of fully finctional nullptr class
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c6cc6e6301
							
							Large changeset, first part of editing H3 objects via mods feature. Changes:
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								e8354908c3
							
							Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous  creature bank issues: #955, #1053, #1063, #1191. Needs testing.
						 | 
						12 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								03c2aa9153
							
							- Refactored CMapEditManager(added structure for undo functionality) - Refactored CMap(terrain pointer is private, safe access via getTile)
						 | 
						12 years ago |