Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 0f605256e9 - added new files to build system %!s(int64=14) %!d(string=hai) anos
  mateuszb 0482195489 * bug 652 fixed %!s(int64=14) %!d(string=hai) anos
  mateuszb 5e0b0e49b2 * bug 392 fixed %!s(int64=14) %!d(string=hai) anos
  mateuszb b4edd10e6c * beegee's comments patch %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 401b364ad7 Partially functional artifact screen. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 78f44dc648 Support for 16bpp displays. Possible optimizations. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 88e1636250 Fixed #15, #224, #370, #516 %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 80f49badc9 Implemented Scuttle Boat and Dimension Door spells. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk e6f31b7500 Compilation fixes for VC10. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 0fdbe787dc * New file: lib/HeroBonus.cpp - updated project files for MSVC %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 226935fd89 More missing virtual d-tors. GCC should be pleased. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 01831e912a Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk d18b6c3d5a Fixed #2, #10, #118, #209, #210 %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 4151310be6 * better fix for #184 (should fix all related issues) %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 9e7771272d * improved "Split" button behavior. It can be used for calling hero meeting screen in town screen. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 956a87f264 * redone stack queue algorithm %!s(int64=16) %!d(string=hai) anos
  mateuszb 399f58f1af * partially implemented puzzle map %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 6bdfddd0c4 Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 1d765e8f29 Second part of GUI reorganization. Some things may not work properly. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk a91ab8872b First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface. %!s(int64=16) %!d(string=hai) anos
  mateuszb 8e63c73cf8 * flaggable objects change their color on minimap when taken over %!s(int64=16) %!d(string=hai) anos
  Frank Zago a42b77b682 Typo. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 58c12e8d73 Reshaped some code responsible for hero list / paths. %!s(int64=16) %!d(string=hai) anos
  mateuszb 429b226517 * moved a few files %!s(int64=16) %!d(string=hai) anos