提交历史

作者 SHA1 备注 提交日期
  Frank Zago f7a4bb906c Several minor cleanups. 14 年之前
  beegee1 36d29424f0 * Turrets, keep and turret covers can be now be placed by altering wall_pos.txt 14 年之前
  beegee1 45fba15511 * Reverted previously changed PreGame code 14 年之前
  Ivan Savenko 61af4c745e - recursive directory parser for LodHandler - for creature abilities and new main menu images 14 年之前
  beegee1 66b708c168 * PreGame interface gets now redrawn every frame. 14 年之前
  beegee1 d6bd8514e7 Fixed bug #722. GuiBase::Run is now mostly in its old state. (before rev 2062) One disadvantage is now that the FPS Counter doesn't work in battle. 14 年之前
  beegee1 157002fe68 Better implementation of the framerate manager, FPS timer added, minor improvements 14 年之前
  mateuszb ccecc6637f * partially done support for VERM 14 年之前
  Ivan Savenko 407acce4c6 - gcc 4.5 / boost 1.46 compilation fixes 14 年之前
  beegee1 b6c385f158 Better implementation of campaign selection screen 14 年之前
  Ivan Savenko 7209f158a1 - gcc/Linux fixes 14 年之前
  Michał W. Urbańczyk 5e4140762f Fixed #687. 14 年之前
  beegee1 fb929fa9b0 AB campaign selection screen added 14 年之前
  Frank Zago 66c05ddcff Some gcc/linux fixes. 14 年之前
  beegee1 38837ebfc9 Implementation of WOG and ROE campaign selection screen 14 年之前
  Michał W. Urbańczyk 207e573001 Fixed #645 by reverting support for screen scrolling [there are still some remains in settings file] 14 年之前
  Michał W. Urbańczyk e505328fcd Reverted r1992 for now [boost < 1.46 won't work with it] 14 年之前
  Michał W. Urbańczyk 1afcaf2817 * CThreadHelper.cpp now belongs to VCMI_lib project 14 年之前
  mateuszb 4647d4af2c boost 1.46 compile fixes. 14 年之前
  Ivan Savenko 450ae1772c - Buttons optimization - less memory and CPU usage 14 年之前
  Ivan Savenko 2ff07fa66a - Next part of animation system: 14 年之前
  Michał W. Urbańczyk 15011e611d Merged Ivan's changes from trunk (r1921) 15 年之前
  Ivan Savenko 551d1f1b26 - Possible support for sounds in GOG version 15 年之前
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done 15 年之前
  mateuszb b15deaa203 * more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo 15 年之前
  Ivan Savenko 265d7a22d6 Animation system update: 15 年之前
  Frank Zago dbe38a7062 A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ... 15 年之前
  Michał W. Urbańczyk 0e12c1419e Not very nice fix for campaigns. 15 年之前
  Ivan Savenko 923fed7dc1 - fix for bonuses in campaign screen 15 年之前
  Michał W. Urbańczyk daeb3af67a Early changes towards MP support. 15 年之前