Commit History

Author SHA1 Message Date
  Frank Zago ff49b852df Silenced several "warning: suggest parentheses around ‘&&’ within ‘||’": added some parenthesis, optimized a couple statments and fix a bug in another. 14 years ago
  Michał W. Urbańczyk 2d61fab7e9 * Probably fixed #655. 14 years ago
  Michał W. Urbańczyk 3ca95ef5ed Fixed #730: 14 years ago
  Michał W. Urbańczyk 617e1f962e New files for lib: 14 years ago
  Michał W. Urbańczyk b4144dc616 Callback jugglery, part 1. 14 years ago
  Ivan Savenko 0f605256e9 - added new files to build system 14 years ago
  Michał W. Urbańczyk 5e4140762f Fixed #687. 14 years ago
  mateuszb a6b4cfdde7 * spell scroll campaign bonus 14 years ago
  Michał W. Urbańczyk a46ad0b7ef Next set of fixes, mostly for deserialization. 14 years ago
  Michał W. Urbańczyk 4c9edd3f06 Many fixes around bonus system. Some basic propagation mechanism (not clever but works). 14 years ago
  Michał W. Urbańczyk ab20e024c0 Various fixes and improvements around kill hero and kill monster quests. A few minor unrelated fixes. 14 years ago
  Michał W. Urbańczyk 979f77d900 Some preparations towards handling stack experience by the new bonus system. New nodes for controlling premies for creatures of given tier (level). Minor changes. 14 years ago
  Ivan Savenko 2ff07fa66a - Next part of animation system: 14 years ago
  Michał W. Urbańczyk c6db92c0be More development around bonus system: building hierarchy, managing morale bonuses. Fully functional Spell Scroll and Angelic Alliance artifacts. Fixed recruiting hero and moving hero to garrison. 14 years ago
  Michał W. Urbańczyk ed07cfe073 Configurable duels. 14 years ago
  mateuszb 2451c0dea6 * a bit better stack reversing 14 years ago
  Michał W. Urbańczyk 898ad292ea A few fixes for artifacts. 14 years ago
  mateuszb 56ec829049 * minor refactoring 15 years ago
  Michał W. Urbańczyk c1bd81abdd Mostly fixed battle animations. 15 years ago
  Michał W. Urbańczyk a53ec23556 Stupid AI is capable of winning / losing battle. 15 years ago
  mateuszb 957f1764d7 * some progress in StupidAI 15 years ago
  Michał W. Urbańczyk 471c23ba71 Compile fixes, more work on new artifact system. 15 years ago
  mateuszb b3fd14b524 * splitted CGameState into general game state and battle game state 15 years ago
  Michał W. Urbańczyk 2cf6729eee Towards duel support. 15 years ago
  mateuszb 4929cf9782 * enum for secondary skills 15 years ago
  Michał W. Urbańczyk 2fe8b07f4f Little more development for duel mode. 15 years ago
  mateuszb af2c4633ad * partially done duel mode 15 years ago
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
  mateuszb 8b831c1f46 Const-transitiveness of CGI almost reached 15 years ago
  mateuszb b15deaa203 * more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo 15 years ago