Commit History

Autor SHA1 Mensaxe Data
  mateuszb ae3fa69134 * next part of exchange window %!s(int64=16) %!d(string=hai) anos
  Frank Zago cb1c31ac49 Simplified terrainRect prototype. %!s(int64=16) %!d(string=hai) anos
  mateuszb 8231a6e6cc * first part of exchange window %!s(int64=16) %!d(string=hai) anos
  Frank Zago e4275c2c90 Make MARK_BLOCKED_POSITIONS and MARK_VISITABLE_POSITIONS compilable. %!s(int64=16) %!d(string=hai) anos
  Frank Zago facb984654 Missing diff from previous commit. %!s(int64=16) %!d(string=hai) anos
  Frank Zago 96a34c30f0 Center active hero on map. Added map grid. Fixed a visual artefact. %!s(int64=16) %!d(string=hai) anos
  Frank Zago 1c2ac579d5 The size of the frame around the map depends on the screen size, so compute it. %!s(int64=16) %!d(string=hai) anos
  Frank Zago a3d2ae2135 Temporarily disable map smoothing as it is source of crashes %!s(int64=16) %!d(string=hai) anos
  Frank Zago cc1c7c83c5 Readability and micro optimization. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk fcc4acc451 Two more fixes for CSDL_Ext::alphaTransform usage. %!s(int64=16) %!d(string=hai) anos
  Frank Zago 78d62481e4 Fixed some small one-time memory leaks. %!s(int64=16) %!d(string=hai) anos
  Frank Zago b1c9b17327 Fix for bug introduced in r937. %!s(int64=16) %!d(string=hai) anos
  Frank Zago 177d146f04 Optimize: don't compute invariants inside loops. %!s(int64=16) %!d(string=hai) anos
  Frank Zago a817244a98 Optimize. %!s(int64=16) %!d(string=hai) anos
  Frank Zago 7acd191663 Move invariants out of the loops. %!s(int64=16) %!d(string=hai) anos
  Frank Zago 7fe8e08e02 Makes code more readable + micro-optimization. %!s(int64=16) %!d(string=hai) anos
  Frank Zago 6635cf4f23 Made a few functions static or static inline. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 1d5565b3a3 * updated project files for MSVC %!s(int64=16) %!d(string=hai) anos
  Frank Zago 73949f3367 Build fixes for linux. %!s(int64=16) %!d(string=hai) anos
  mateuszb b5ae7d5cbe * refactorings and comment coverage improvements %!s(int64=16) %!d(string=hai) anos
  mateuszb f9ae91d88c * further changes towards support for ranged spells %!s(int64=16) %!d(string=hai) anos
  mateuszb aa87e1ff16 * next ubuntux's patch %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 38b680ed30 * Patch from Ubuntux: fix to avoid resources becoming negative [on handling timed events] %!s(int64=16) %!d(string=hai) anos
  mateuszb 6d5ed19ad3 * improved comment coverage in CPlayerInterface.h and CBattleInterface.h %!s(int64=16) %!d(string=hai) anos
  mateuszb a08aaba29d * probably fixed problem with displaying corpses on battlefield %!s(int64=16) %!d(string=hai) anos
  mateuszb 124e768a99 * added missing movement arrows (advmap interface) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk ccaf244a54 Fixed save/load maps with removed objects. Fixed spell scroll handling (really). %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 8868105fac * fixed the evil, strange bug [http://vcmi.antypika.aplus.pl/forum/viewtopic.php?t=93] %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk a37ce5df9e * partial handling r-clicks on adv map %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk b895fa35cb * saving and resuming games should work! %!s(int64=17) %!d(string=hai) anos