|  Frank Zago | 01566fcde1
							
							Patch from Yupsi. Hero sleep/wake-up. Fixes #162 and #601. | 14 éve | 
				
					
						|  Frank Zago | c4b8039c1e
							
							Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos. | 14 éve | 
				
					
						|  Michał W. Urbańczyk | 6ef44bde5a
							
							Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway. | 14 éve | 
				
					
						|  Michał W. Urbańczyk | 3152e6d540
							
							Fixed #771, #772 and #787. | 14 éve | 
				
					
						|  beegee1 | f609c4ad9a
							
							* Fixed #33 -> Creatures tend to stop at every hex during movement | 14 éve | 
				
					
						|  Michał W. Urbańczyk | b3234e8bfa
							
							* CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). | 14 éve | 
				
					
						|  DjWarmonger | af8d8cbfc7
							
							Implemented #479 | 14 éve | 
				
					
						|  Michał W. Urbańczyk | b4144dc616
							
							Callback jugglery, part 1. | 14 éve | 
				
					
						|  Michał W. Urbańczyk | b5a546349b
							
							Moved framerate keeper from CPlayerInterface to CGuiHandler, thing should be running smoother. | 14 éve | 
				
					
						|  Michał W. Urbańczyk | 1afcaf2817
							
							* CThreadHelper.cpp now belongs to VCMI_lib project | 14 éve | 
				
					
						|  mateuszb | 0482195489
							
							* bug 652 fixed | 14 éve | 
				
					
						|  mateuszb | b4edd10e6c
							
							* beegee's comments patch | 14 éve | 
				
					
						|  Michał W. Urbańczyk | 3fde9e45df
							
							Partially redone combined artifacts. | 14 éve | 
				
					
						|  mateuszb | 2451c0dea6
							
							* a bit better stack reversing | 14 éve | 
				
					
						|  Michał W. Urbańczyk | 401b364ad7
							
							Partially functional artifact screen. | 15 éve | 
				
					
						|  mateuszb | 6383c9a013
							
							* more extensive usage of CStack pointers instead of stack IDs | 15 éve | 
				
					
						|  mateuszb | 4929cf9782
							
							* enum for secondary skills | 15 éve | 
				
					
						|  Michał W. Urbańczyk | 2fe8b07f4f
							
							Little more development for duel mode. | 15 éve | 
				
					
						|  Michał W. Urbańczyk | e301256f92
							
							Adjusted player interface to new set of stack operations. | 15 éve | 
				
					
						|  mateuszb | 6f56b5bb30
							
							* a few more consts | 15 éve | 
				
					
						|  mateuszb | efedb1a55a
							
							* minor cleanup | 15 éve | 
				
					
						|  Michał W. Urbańczyk | daeb3af67a
							
							Early changes towards MP support. | 15 éve | 
				
					
						|  mateuszb | d681afe1c1
							
							Changes towards campaign support. | 15 éve | 
				
					
						|  Michał W. Urbańczyk | 4aa60cd40e
							
							Minor changes. | 15 éve | 
				
					
						|  mateuszb | 54496ddee1
							
							* player's serialID removed (save format broken, new game seems to work) | 15 éve | 
				
					
						|  Ivan Savenko | 215dc95acb
							
							- implemented Hill Fort (minor issue - you can do  ANY upgrades, including archers to sharpshooters without Gelu and so on) | 15 éve | 
				
					
						|  Michał W. Urbańczyk | 931949e349
							
							A bunch of spellbook-related fixes: #91, #454, #462, #526, #527, #536 | 15 éve | 
				
					
						|  Ivan Savenko | 5dc444cd2b
							
							- University is finally implemented, both town and map objects | 15 éve | 
				
					
						|  Michał W. Urbańczyk | 88e1636250
							
							Fixed #15, #224, #370, #516 | 15 éve | 
				
					
						|  Michał W. Urbańczyk | 1e30045541
							
							Support for Tavern on adv map. | 15 éve |