Cronologia Commit

Autore SHA1 Messaggio Data
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 anni fa
  AlexVinS 3d1a84875e Queries refactoring 8 anni fa
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 9 anni fa
  ArseniyShestakov b2e1ee5363 CGameState: move two pathfinding-related functions to CPathfinderHelper 10 anni fa
  Vadim Markovtsev e4b1ef1405 Add "override" to virtual overriden methods 10 anni fa
  ArseniyShestakov 21aaad6972 MoveHero: add transit movement option 10 anni fa
  Ivan Savenko aa0433228a Fixed cheats - sendMesssage will also pass current object. 11 anni fa
  Ivan Savenko 6c0c03d74b Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero 11 anni fa
  Ivan Savenko 78709e223b Breaking things - trying to remove server-side knowledge of selected objects 11 anni fa
  DjWarmonger 92a62368b5 One more fix for MVS compilation 11 anni fa
  O01eg c6238588bd Rename new files. 11 anni fa
  O01eg ad84ae64b0 Clean up. 11 anni fa
  O01eg 463073ebfa Move CPrivilagedInfoCallback, IGameEventCallback and CNonConstInfoCallback to IGameCallback.h 11 anni fa
  O01eg 927eb33c11 Split IGameCallback to reduce memory required to debug compilation. 11 anni fa
  DjWarmonger 30b79588db - Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player. 11 anni fa
  DjWarmonger b368e565ab - fixed #1714 11 anni fa
  DjWarmonger a9b10c8099 - Changed aggregation method so now fuzzy engine takes all the factors into consideration 11 anni fa
  beegee1 68bdf71db6 - Fixed GCC compiler warnings 12 anni fa
  DjWarmonger d085f8eee8 First implementation of fuzzy logic in VisitTile goal. 12 anni fa
  beegee1 2d095cf20a - Fixed days without castle counter 12 anni fa
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 anni fa
  Michał W. Urbańczyk 17403b544c Various fixes for quick combat. 12 anni fa
  Michał W. Urbańczyk 4a0587d500 More work on auto-fight. 12 anni fa
  Michał W. Urbańczyk 2be2143844 Game interfaces can register another interfaces to receive info on game events. 12 anni fa
  Michał W. Urbańczyk 79026bdfde Introduced strongly typed QueryID. 12 anni fa
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 anni fa
  mateuszb 560315bc48 * SlotID refactoring 12 anni fa
  mateuszb bda766b697 * refactoring 12 anni fa
  alexvins 506d54478f [mingw] finally fix broken compilation after rev 3183 12 anni fa
  mateuszb 8a8eecd063 * refactoring 12 anni fa