Arseniy Shestakov
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f1e5797834
Code style: move or add licensing information on top of every file
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8 years ago |
Krzesimir Nowak
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46bd1c40cc
Fix memory leak
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9 years ago |
Zyx-2000
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33d0738859
support for music streaming
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9 years ago |
Arseniy Shestakov
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9fd1cff090
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
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9 years ago |
Vadim Markovtsev
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e4b1ef1405
Add "override" to virtual overriden methods
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10 years ago |
ArseniyShestakov
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37a5930f84
CSoundHandler: fix memory leak and implement cache
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10 years ago |
Ivan Savenko
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83099fdb78
Moved all non-window GUI elements out from GUI classes file. TODO: reorganize source tree
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11 years ago |
Ivan Savenko
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44742814cd
More cleanup:
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11 years ago |
alexvins
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065b8366fb
[Spells] Added basic support for icons and sounds
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11 years ago |
Ivan Savenko
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29f4a12814
- fixed some evil memory leaks
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12 years ago |
Michał W. Urbańczyk
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f897333b2c
Don't crash when music file cannot be found.
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12 years ago |
Ivan Savenko
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ee09c5301e
minor fixes:
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12 years ago |
Ivan Savenko
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2b45e13c5c
c++03 -> c++11 switch:
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12 years ago |
Ivan Savenko
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e8c35bdb24
fixed extremely slow musicHandler compilation. Removed usage of boost bimap.
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12 years ago |
Ivan Savenko
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74ac44662c
- a bit less memory usage during compilation with gcc, new file - RegisterTypes.cpp
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12 years ago |
Michał W. Urbańczyk
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f8a27a9fdb
* Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.)
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13 years ago |
Ivan Savenko
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2c88845b9e
- compile fix
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13 years ago |
DjWarmonger
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abd4a96bf1
Very simple loading and adding new creatures. Needs testing.
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13 years ago |
DjWarmonger
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9438cfc7e2
Moved creature sounds to CCreature. Sound IDs are now stored as strings.
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13 years ago |
Ivan Savenko
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4d4f72292e
- fixed crash on hovering indestructible walls
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13 years ago |
Ivan Savenko
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cab8955d8f
- sound player uses new FS
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13 years ago |
Ivan Savenko
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708ad6ac7f
- music player uses URI's instead of enum from music base
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13 years ago |
Michał W. Urbańczyk
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d0e259864e
* Replaced boost::shared_ptr with std::shared_ptr.
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13 years ago |
Ivan Savenko
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d1d21b16dc
- replaced auto_ptr with c++11 unique_ptr
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13 years ago |
Ivan Savenko
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86e7d96b39
- setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json)
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13 years ago |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
Ivan Savenko
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7eb82278d9
- minor fixes to JSON
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14 years ago |
Frank Zago
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cf1d179acf
Store battle fields sounds in a json file instead of a text file.
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14 years ago |
Ivan Savenko
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8054c85091
- some work on sound and music players:
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14 years ago |
Michał W. Urbańczyk
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a043bfa44a
* Reinstated music player. Added terrain music. To MSVC users: you need the recently uploaded libraries pack for this to work! [ http://download.vcmi.eu/msvc-pack.7z ]
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14 years ago |