Commit Verlauf

Autor SHA1 Nachricht Datum
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file vor 8 Jahren
  AlexVinS a85b4cf2a5 * WIP on event condition format vor 9 Jahren
  DjWarmonger 2a9ddadedd Fixes. Everything works now. vor 9 Jahren
  DjWarmonger 9b58450cb0 Part 3 - first working draft, cut generation time by half. vor 9 Jahren
  DjWarmonger 19ea46a6d2 Part 2. vor 9 Jahren
  DjWarmonger 2410f0af61 - WeightedRule optimization - part 1 vor 9 Jahren
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared vor 9 Jahren
  Ivan Savenko c3ce4b25df Removed all #include's of CMap.h from headers. vor 10 Jahren
  AlexVinS ae2c72ca52 Implemented road transitions. vor 10 Jahren
  AlexVinS 877634b3a3 Define public interface of CDrawRoadsOperation vor 10 Jahren
  beegee1 dafaf86eef Add some debug logging, Fix one special case when updating terrain type, Improve visual look of updated terrain types vor 10 Jahren
  DjWarmonger c119ddf5ee Reduced usage of TerrainViewPattern constructor for faster map generation. vor 11 Jahren
  DjWarmonger 156e19cdf6 Various optimizations based on RMG profiling. vor 11 Jahren
  DjWarmonger d2fd71d087 Zone shapes & terrains work nicely. vor 11 Jahren
  beegee1 1ac328635a - Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses vor 12 Jahren
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported vor 12 Jahren
  Ivan Savenko 6737c270c9 gcc 4.5 compatibility fixes. Mostly due to lack of fully finctional nullptr class vor 12 Jahren
  beegee1 298f862d86 - Implemented updating additional terrain types fully(including 2 special cases) vor 12 Jahren
  beegee1 3358a8efec - Added terrain & object selection classes - Added CComposedOperation - Refactored clear terrain, it is now an operation - Added rough support for updating terrain type if required vor 12 Jahren
  beegee1 0f7d175896 - Fixed all unit test failures and a few more bugs - Simplified view generation algorithm vor 12 Jahren
  beegee1 23f7be2a54 - Fixed a few bugs related to the terrain view generation - Updated CMakeLists in /test(copy resources if no source files has been changed too) vor 12 Jahren
  beegee1 8d82c49a99 - Compile fix - Renamed map operations vor 12 Jahren
  beegee1 dd78205ce8 -Added test subfolder and updated CMakeLists for unit testing - Added a test case for the DrawTerrainOperation class(does not pass all tests successfully, 6 failures left to fix) - Fixed a few bugs vor 12 Jahren
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: vor 12 Jahren
  Michał W. Urbańczyk e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. vor 12 Jahren
  beegee1 03c2aa9153 - Refactored CMapEditManager(added structure for undo functionality) - Refactored CMap(terrain pointer is private, safe access via getTile) vor 12 Jahren
  beegee1 45fccfb1a6 - Added new trace macro LOG_TRACE which autom. appends leaving func message - Removed old trace macros - Small refactoring in CMapEditManager - Changed documentation comments to /// style for various mapping header files vor 12 Jahren
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase vor 12 Jahren