Commit History

Auteur SHA1 Bericht Datum
  Ivan Savenko c469c6c31e Merge pull request #6136 from Laserlicht/resource 2 maanden geleden
  Laserlicht 75f965c93a remove allresources 2 maanden geleden
  Opuszek 568fa41d72 Fix battle draw scenario 3 maanden geleden
  Ivan Savenko 54a46b77a9 Extract library entity randomization logic to separate class 6 maanden geleden
  Ivan Savenko 4d4da0454f map objects hierarchy now uses IGameInfoCallback 6 maanden geleden
  Ivan Savenko 6f20235d07 Merge CPrivilegedInfoCallback into CGameInfoCallback 6 maanden geleden
  Ivan Savenko 716da918f8 Completely remove IGameCallback class 6 maanden geleden
  Ivan Savenko 1165dadfd4 Merge pull request #5701 from IvanSavenko/bonus_docs 6 maanden geleden
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 6 maanden geleden
  Ivan Savenko 3d170bb1f4 Fix creature type limiter not considering upgrades of upgrades 6 maanden geleden
  Ivan Savenko 283adc37d7 Unit stack rebalancing rework 7 maanden geleden
  Ivan Savenko 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer 7 maanden geleden
  Ivan Savenko 63d00b080e Removed pointer to army from StackInstance 8 maanden geleden
  Ivan Savenko c02a8a84fd Stacks of armed instance are now unique_ptr 8 maanden geleden
  Ivan Savenko 82506d5eff Removed ConstTransitivePtr from StackLocation 9 maanden geleden
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 9 maanden geleden
  Dydzio 4f707173df Try to fix build 10 maanden geleden
  Dydzio 1c1af5c04a Basic creature joining default behavior configuration 10 maanden geleden
  Ivan Savenko e035cf9e63 Optimized getHeroStrength method 11 maanden geleden
  Ivan Savenko d3af9f1c67 Removed pointer to VLC entity from CStackBasicDescriptor 1 jaar geleden
  Ivan Savenko 3dd4fa2528 Reduce usage of pointers to VLC entities 1 jaar geleden
  Ivan Savenko a8f8c3f4b1 Replaced most of accesses to CGObjectInstance::pos with anchorPoint() 1 jaar geleden
  Ivan Savenko cd52625657 Merge pull request #4710 from kdmcser/display_attack_type 1 jaar geleden
  Ivan Savenko f5c2772f8d Fix potential int32_t overflow when computing total army value 1 jaar geleden
  kdmcser 60177bffab remove bracket 1 jaar geleden
  kdmcser 4896b51a5d display attack type(melee/ranged) in popup window 1 jaar geleden
  Laserlicht 081ba4839c added town info 1 jaar geleden
  Laserlicht 6aa29ac8ee show creature level 1 jaar geleden
  Ivan Savenko 39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout 1 jaar geleden
  Ivan Savenko 8225eb454e Added GameSettings to gamestate, potentially allowing to define game 1 jaar geleden