Historia zmian

Autor SHA1 Wiadomość Data
  Arseniy Shestakov c5cfc8467f Battles: change naming from drawbridge to gate for everything 9 lat temu
  Arseniy Shestakov 422d5cabdf CBattleInterface: first pass on client drawbridge visualization 9 lat temu
  Fay 4b248c2762 World view impl -- initial; 10 lat temu
  Ivan Savenko 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 11 lat temu
  beegee1 3e4407593f - Refactoring for checking victory/loss conditions (use enum class instead of magic numbers) 12 lat temu
  Michał W. Urbańczyk d1807585ad Fixed at least two #1428 freezes, likely more. 12 lat temu
  Michał W. Urbańczyk d4a8e90460 Fixed #1448, #1470 12 lat temu
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 lat temu
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 lat temu
  Michał W. Urbańczyk 79026bdfde Introduced strongly typed QueryID. 12 lat temu
  Michał W. Urbańczyk 5c2473d436 Support for saving/loading in player interfaces, including VCAI. 12 lat temu
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 lat temu
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain 12 lat temu
  mateuszb 8a8eecd063 * refactoring 12 lat temu
  alexvins c0ce8712c1 add some missing licence headers 13 lat temu
  Michał W. Urbańczyk edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. 13 lat temu
  DjWarmonger 12511d8fee First part of new Quest Log, including common quest interface. 13 lat temu
  Ivan Savenko 9d2711fb51 - rewrote most of classes from adventure map window 13 lat temu
  Michał W. Urbańczyk 5449546447 Advanced work on support for Quicksand and Land Mine spells. 13 lat temu
  Michał W. Urbańczyk 7317e803db Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912. 13 lat temu
  DjWarmonger 88e9dec974 Fixed Thieves Guild window showing for all players. 13 lat temu
  beegee1 156aa6e4d9 * Updated class - file - handling 14 lat temu
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex 14 lat temu
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 lat temu
  DjWarmonger 0903d6037c New pack - BattleEffectTrigger for various one-shot effects with animation 14 lat temu
  beegee1 f609c4ad9a * Fixed #33 -> Creatures tend to stop at every hex during movement 14 lat temu
  Michał W. Urbańczyk 79f5b29196 Various player/AI interface related fixes and improvements. 14 lat temu
  DjWarmonger af8d8cbfc7 Implemented #479 14 lat temu
  Michał W. Urbańczyk 58ebfc421d One more file: 14 lat temu