Commit History

Autor SHA1 Mensaxe Data
  AlexVinS c5440a1c6c Fixed http://bugs.vcmi.eu/view.php?id=2541 %!s(int64=9) %!d(string=hai) anos
  AlexVinS 72461c5c2e Fixed http://bugs.vcmi.eu/view.php?id=2268 %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev 2c1dddde33 Fix memory problems with BonusList %!s(int64=9) %!d(string=hai) anos
  AlexVinS 62abde6c46 Prepare battle log for spell-cast on server side. %!s(int64=9) %!d(string=hai) anos
  AlexVinS 18fc94d709 WIP on SpellCastContext %!s(int64=9) %!d(string=hai) anos
  AlexVinS f3b7fe947c Reworked spell target existence check. %!s(int64=9) %!d(string=hai) anos
  AlexVinS a23144b361 Extracted adventure spell mechanics to distinct class hierarchy. %!s(int64=9) %!d(string=hai) anos
  AlexVinS b09f150e7b Factored out battleCanCastThisSpellHere %!s(int64=9) %!d(string=hai) anos
  AlexVinS 750c114648 Drafts %!s(int64=9) %!d(string=hai) anos
  AlexVinS d4a35c6839 Simplify getAffectedStacks arguments. casterColor not needed anymore. %!s(int64=9) %!d(string=hai) anos
  AlexVinS f6715ad787 Use ISpellCaster in CSpell::canBeCast. %!s(int64=9) %!d(string=hai) anos
  AlexVinS ef05a56e49 cleanup %!s(int64=9) %!d(string=hai) anos
  AlexVinS 53b5587c2e Advance map header serialization %!s(int64=9) %!d(string=hai) anos
  AlexVinS 150fcc9422 Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1 %!s(int64=9) %!d(string=hai) anos
  AlexVinS 4d9058e412 Whitespace cleanup. (No code changes.) %!s(int64=9) %!d(string=hai) anos
  AlexVinS 37d0dad70a Merge branch 'develop' into feature/VCMIMapFormat1 %!s(int64=9) %!d(string=hai) anos
  ArseniyShestakov e872b400b7 Comments save format backward compatability code as Ivan suggested %!s(int64=10) %!d(string=hai) anos
  AlexVinS 6f203fb7e2 Save string identifiers for all game objects %!s(int64=10) %!d(string=hai) anos
  AlexVinS 70d9be8447 Use ISpellCaster in battle callback %!s(int64=10) %!d(string=hai) anos
  AlexVinS 36e154d9b9 Use ISpellCaster in getAffectedStacks %!s(int64=10) %!d(string=hai) anos
  AlexVinS 947f6089d5 Use ISpellCaster in isImmuneByStack %!s(int64=10) %!d(string=hai) anos
  AlexVinS a4d4851d80 Fix typo: casted->cast %!s(int64=10) %!d(string=hai) anos
  AlexVinS d9cbe487c7 remove useless function CSpell::getTargetInfo %!s(int64=10) %!d(string=hai) anos
  AlexVinS 253b850ac3 Partial fix for 1791 %!s(int64=10) %!d(string=hai) anos
  AlexVinS baba3a46e1 Centralize creature spell bonuses handling %!s(int64=10) %!d(string=hai) anos
  AlexVinS 46f99db8d7 Hide some spell mechnaics details %!s(int64=10) %!d(string=hai) anos
  AlexVinS 9e0fd70208 Move isCastableBy logic back to CGHeroInstance - it is Hero-specific %!s(int64=10) %!d(string=hai) anos
  AlexVinS 3029b1a432 Fix initialization of CSpell::AnimationItem %!s(int64=10) %!d(string=hai) anos
  AlexVinS 7776d7bbf7 rename BattleSpellCastParameters::caster %!s(int64=10) %!d(string=hai) anos
  AlexVinS 98ea8bf314 Introduce dummy spell animation/ animation pause configuration %!s(int64=10) %!d(string=hai) anos