Commit History

Author SHA1 Message Date
  Ivan Savenko 241da5937d First semi-working version of antilag for hero movement 8 months ago
  Ivan Savenko 2ad186130f Split MapDefines file on .h per class basis 8 months ago
  Ivan Savenko c279da0798 Minimize hardcoded logic for campaigns. Support for hota h3c's 9 months ago
  Ivan Savenko 139f41c9b2 Implement STACK_EXPERIENCE_GAIN_PERCENT bonus 9 months ago
  Ivan Savenko 2c17c2d5b7 Rework CCallback <-> CClient interaction 10 months ago
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 10 months ago
  Ivan Savenko 283adc37d7 Unit stack rebalancing rework 10 months ago
  Ivan Savenko 279d89f971 Merge pull request #5659 from IvanSavenko/artifact_split 10 months ago
  Ivan Savenko f70ad2c15b Reorganized artifact-related classes 10 months ago
  Ivan Savenko 246d7e39a3 Fix deadlock in AI on attempt to exit to main menu while in combat 10 months ago
  Ivan Savenko 04c9e27ccd Fix discovered bugs from develop branch 10 months ago
  Ivan Savenko 829739da24 Reduce usage of implicit conversions to int 10 months ago
  Ivan Savenko 912c2eae94 Fix regressions 11 months ago
  Ivan Savenko d34b47bb20 Remove pointers from artifacts 11 months ago
  Ivan Savenko 9e6397d1f9 Remove pointer to boat from CGHeroInstance 11 months ago
  Ivan Savenko cd7732456a Remove pointer to objects from TerrainTile 11 months ago
  Ivan Savenko 63d00b080e Removed pointer to army from StackInstance 11 months ago
  Ivan Savenko c02a8a84fd Stacks of armed instance are now unique_ptr 1 year ago
  Ivan Savenko 417ea6451a Remove ConstTransitivePtr from hero and town instances 1 year ago
  kdmcser 9dc07b00ff record swap info, if A swap to B,not allow A <-> B in both side 10 months ago
  kdmcser 1210f0bf99 fix hang in AI's turn 10 months ago
  Ivan Savenko 96d691b40c Fix crash on closing game during background image upscaling 1 year ago
  Ivan Savenko dff37ce81f Fix freeze if AI initiates large number of async requests during turn 1 year ago
  Ivan Savenko 4a6a8f9496 Merge pull request #5496 from IvanSavenko/std_thread 1 year ago
  Ivan Savenko 9f713a0914 Rename int3::valid to isValid for consistency 1 year ago
  Ivan Savenko 0200e871c3 Code cleanup 1 year ago
  Ivan Savenko a31788b874 Replace thread spawning with tbb pool for adventure AI 1 year ago
  Ivan Savenko 219eea86ff Better handling of AI shutdown 1 year ago
  Ivan Savenko 5f052165fe Fix missing names for some threads 1 year ago
  Ivan Savenko 948abfb04c AI now uses std::thread, added custom thread interruption logic 1 year ago