Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 156de5b17e Added GameInstance class hai 11 meses
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable hai 11 meses
  Ivan Savenko f657e85305 Integrated CClientState into GameEngine class hai 11 meses
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine hai 11 meses
  Ivan Savenko 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC hai 1 ano
  Ivan Savenko a8f8c3f4b1 Replaced most of accesses to CGObjectInstance::pos with anchorPoint() hai 1 ano
  Ivan Savenko 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library hai 1 ano
  Ivan Savenko 3bea383b59 Merge branch 'vcmi/beta' into 'vcmi/develop' hai 1 ano
  Ivan Savenko 9c05e80315 Fix Admiral's Hat whirlpool immunity. Reduce usage of hai 1 ano
  Ivan Savenko df83fa33a1 Merge branch 'vcmi/master' into 'vcmi/develop' hai 1 ano
  Ivan Savenko 9bfe000724 Added semi-workaround method for network thread shutdown: hai 1 ano
  Ivan Savenko d27b854cb1 Reorganized music, video and sound players: hai 1 ano
  Ivan Savenko 68bd54ae99 Fix server error messages on moving through garrisons hai 1 ano
  Ivan Savenko 6352f268b2 Instant movement is now part of standard movement hai 1 ano
  Ivan Savenko d5a2ad1be8 Allow sending requests to move across multiple tiles at once hai 1 ano
  Ivan Savenko 49a28355a9 Send packs for all reachable parts of a path if movement set to instant hai 1 ano
  Ivan Savenko 2f1f68f89d Do not attempt to move if there are active dialogs hai 1 ano
  Ivan Savenko a7c45d8ec8 Remove assert - confirmed to be legal scenario %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko 91c04f4718 #3006 - fix starting move from teleport %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c330998518 Fix freeze on moving through teleporters without set path %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f1c40466d3 Changes according to review %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b7de685483 Fixed paths through teleport, formatting cleanup %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f08028a158 Fixed moving through garrisons & teleporters %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 2355aab139 Correctly end movement on battle start %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c8e6a7cd27 Fixed most common cases of movement actions %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0afc244934 Split massive methods into smaller chunks %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 80b80a0ae6 Minor cleanup of hero movemen code %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 347ce01dbe Moved hero movement logic to a new class from PlayerInterface %!s(int64=2) %!d(string=hai) anos