Historique des commits

Auteur SHA1 Message Date
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis il y a 10 mois
  Ivan Savenko 948abfb04c AI now uses std::thread, added custom thread interruption logic il y a 1 an
  Ivan Savenko 844dfb1604 Removed usage of boost::thread from vcmi, except for AI il y a 1 an
  Ivan Savenko 1caab5100a Try to reduce amount of time AI spends on pathfinding il y a 1 an
  Andrii Danylchenko ed76d8a652 NKAI: allow multiple tasks to be executed from one calculation il y a 1 an
  Andrii Danylchenko 728f673763 NKAI: remove static ai field il y a 1 an
  Andrii Danylchenko d6f1a5c2b3 NKAI: parallel capture objects il y a 1 an
  Andrii Danylchenko 3820f6f78b NKAI: fix headless and compilation il y a 1 an
  Andrii Danylchenko 419d6a648b NKAI: optimize clusterization and pathfinding for object graph il y a 1 an
  Andrii Danylchenko bec2c0cac2 NKAI: fix sonar and refactoring il y a 2 ans
  Andrii Danylchenko b236384356 NKAI: graph add battle layer il y a 2 ans
  Andrii Danylchenko 376a17409f NKAI: initial implementation of object graph il y a 2 ans
  Andrii Danylchenko 202e13ce2e NKAI: log paths scan depth il y a 2 ans
  Andrii Danylchenko 56bf8ec2c4 #1228 - prevent second AI activation on AI defeat due to wrong EndTurn packet il y a 3 ans
  Andrii Danylchenko eeea01d778 NKAI: namespace il y a 3 ans
  Andrey Filipenkov fc064b1c45 replace boost::chrono with std::chrono il y a 4 ans
  Andrii Danylchenko 0ffc7c3b94 Nullkiller: turn limit for main heroes il y a 4 ans
  Andrii Danylchenko f2c26d7553 Nullkiller: thread interuption point il y a 4 ans
  Andrii Danylchenko 645c393e25 Nullkiller: fix freeze on accessing guarded object il y a 4 ans
  Andrii Danylchenko 5bfe71c8f3 Nullkiller: small optimization of AIPathfinder for big maps il y a 4 ans
  Andrii Danylchenko 75b8ee74fa Nullkiller: stabilisation after refactoring il y a 4 ans
  Andrii Danylchenko 1806dd8447 Nullkiller: remove AIhelper + refactoring il y a 5 ans
  Andrii Danylchenko a39fa51e14 Nullkiller AI: basic hill fort support and hero chain reworked to start from stronger army il y a 4 ans
  Andrii Danylchenko 400967904b Nullkiller AI: stabilization of build and prioritization fixes il y a 4 ans
  Andrii Danylchenko eea5cb7f0b Nullkiller AI: further stabilisation, implement staged hero chain (first with limit 0 turns then 1 turn) il y a 4 ans
  Andrii Danylchenko 2798dcd6c5 Nullkiller: remove PRI* print macroses il y a 4 ans
  Andrii Danylchenko ffa626dc2f AI: add ExecuteChain goal il y a 4 ans
  Andrii Danylchenko 0e328ab3c2 AI: hero chain stabilisation il y a 4 ans
  Andrii Danylchenko 3a0d9fe14e AI: adding towns and dwellings to hero chain il y a 7 ans
  Andrii Danylchenko e838e70165 ai fix town portal to occupied town il y a 4 ans