Commit History

Author SHA1 Message Date
  Ivan Savenko cf74e40081 Fix possible crash on loading image with non-256 color palette 2 months ago
  Laserlicht cfc0438468 implement skill, artifact, warmachine, spellbook 4 months ago
  Laserlicht 7eae917497 basic algorithm 8 months ago
  Ivan Savenko 554a414302 Fix remaining memory leaks caused by API misuse 10 months ago
  Ivan Savenko 8f074490a7 Merge branch 'master' into 'develop' 1 year ago
  Ivan Savenko 1bc7c13204 Possible fix for crash on attempt to free sdl surface in worked thread 1 year ago
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 1 year ago
  Ivan Savenko 2362c6da21 Fixes for multiple new issues from Sonar 1 year ago
  Ivan Savenko 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode 1 year ago
  Ivan Savenko 38bb5a76e6 Handle flag color overlay and creature selection overlay separately 1 year ago
  Ivan Savenko 301086d956 Support for shadow, overlay and player-colored premade images for 1x 1 year ago
  Ivan Savenko c3fb76b56f Offloaded xbrz upscaling to background threads 1 year ago
  Ivan Savenko 391986e0ba Moved image scaling & optimization logic to separate classes 1 year ago
  Ivan Savenko c9dd3dab5d Fix loading of pre-scaled assets 1 year ago
  Ivan Savenko 668bf63fc0 Remove access to internal surface of Canvas 1 year ago
  Ivan Savenko 4a600a9d4c Reworked image container classes for easier support of new features 1 year ago