Ivan Savenko 05ac217b0f Merge with vcmi/develop vor 2 Jahren
..
BattleActionsController.cpp 0e8ee929df Renamed CCursorHandler -> CursorHandler vor 2 Jahren
BattleActionsController.h 87c47fff1d Business logic of alternative actions vor 2 Jahren
BattleAnimationClasses.cpp 0e8ee929df Renamed CCursorHandler -> CursorHandler vor 2 Jahren
BattleAnimationClasses.h ae3f6c5e79 Renamed PointEffectAnimation -> EffectAnimation vor 2 Jahren
BattleConstants.h 4b3d93f378 Minor cleanup vor 2 Jahren
BattleEffectsController.cpp a25214ae71 Fixes graphical artifacts on toggling stack queue visibility vor 2 Jahren
BattleEffectsController.h a25214ae71 Fixes graphical artifacts on toggling stack queue visibility vor 2 Jahren
BattleFieldController.cpp 0e8ee929df Renamed CCursorHandler -> CursorHandler vor 2 Jahren
BattleFieldController.h c835a84051 Moved all GUI handling from BattleInterface to BattleControlPanel vor 2 Jahren
BattleInterface.cpp 05ac217b0f Merge with vcmi/develop vor 2 Jahren
BattleInterface.h da7766e90b Fix battle start with disabled opening sounds vor 2 Jahren
BattleInterfaceClasses.cpp 0e8ee929df Renamed CCursorHandler -> CursorHandler vor 2 Jahren
BattleInterfaceClasses.h c63e79fb28 Fix multi-line texts in combat log vor 2 Jahren
BattleObstacleController.cpp a25214ae71 Fixes graphical artifacts on toggling stack queue visibility vor 2 Jahren
BattleObstacleController.h a25214ae71 Fixes graphical artifacts on toggling stack queue visibility vor 2 Jahren
BattleProjectileController.cpp 4ca22e652d All projectile animations now use time-based speed vor 2 Jahren
BattleProjectileController.h 4ca22e652d All projectile animations now use time-based speed vor 2 Jahren
BattleRenderer.cpp 541d98143b Renamed BattleControlPanel -> BattleWindow vor 2 Jahren
BattleRenderer.h 60a00b450e Multiple fixes & improvements to animation ordering vor 2 Jahren
BattleSiegeController.cpp a25214ae71 Fixes graphical artifacts on toggling stack queue visibility vor 2 Jahren
BattleSiegeController.h a25214ae71 Fixes graphical artifacts on toggling stack queue visibility vor 2 Jahren
BattleStacksController.cpp 0a858d9a7c Upgrade msvc to include enet and qt translator (#1436) vor 2 Jahren
BattleStacksController.h d8a70de068 Improved ordering of movement animation, fixes potential visual artifact vor 2 Jahren
BattleWindow.cpp 0e8ee929df Renamed CCursorHandler -> CursorHandler vor 2 Jahren
BattleWindow.h d3ecd43aba Merge remote-tracking branch 'vcmi/develop' into battle_improvements vor 2 Jahren
CreatureAnimation.cpp 4ca22e652d All projectile animations now use time-based speed vor 2 Jahren
CreatureAnimation.h 4ca22e652d All projectile animations now use time-based speed vor 2 Jahren