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AdventureMapInterface.cpp
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1dff721747
Fix infobox resetting to current hero during enemy turn
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2 years ago |
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AdventureMapInterface.h
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4e80356bea
Do not hide minimap on human player turn
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2 years ago |
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AdventureMapShortcuts.cpp
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85655d5534
Block map level toggle on maps without underground
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2 years ago |
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AdventureMapShortcuts.h
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3e9da333cf
Basic version of zoomable adventure map
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2 years ago |
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AdventureMapWidget.cpp
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8ea0ecaec1
show/showAll methods now use Canvas instead of SDL_Surface
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2 years ago |
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AdventureMapWidget.h
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8ea0ecaec1
show/showAll methods now use Canvas instead of SDL_Surface
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2 years ago |
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AdventureOptions.cpp
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e2ef136003
Renamed "Int" -> "Window" in WindowHandler API
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2 years ago |
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AdventureOptions.h
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243773b6ef
Renamed some adventure map files & classes
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2 years ago |
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AdventureState.h
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5ae507505a
Fixed toggleable buttons (sleep/wake & subterra/surface)
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2 years ago |
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CInGameConsole.cpp
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900b1c1763
Simplified text input handling, fixes hotkeys on windows with text input
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2 years ago |
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CInGameConsole.h
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900b1c1763
Simplified text input handling, fixes hotkeys on windows with text input
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2 years ago |
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CInfoBar.cpp
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563d7dd41f
Renamed RCLICK -> SHOW_POPUP
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2 years ago |
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CInfoBar.h
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d4aa778547
Replaced clickRight event with showPopupWindow/closePopupWindow
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2 years ago |
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CList.cpp
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08cfbe79cf
Added encapsulation for movement points access
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2 years ago |
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CList.h
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d4aa778547
Replaced clickRight event with showPopupWindow/closePopupWindow
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2 years ago |
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CMinimap.cpp
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4e80356bea
Do not hide minimap on human player turn
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2 years ago |
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CMinimap.h
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4e80356bea
Do not hide minimap on human player turn
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2 years ago |
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CResDataBar.cpp
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06437cbde6
Renamed gesture-related methods, remove unused code
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2 years ago |
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CResDataBar.h
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8ea0ecaec1
show/showAll methods now use Canvas instead of SDL_Surface
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2 years ago |
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MapAudioPlayer.cpp
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7db67a3101
int3 now has proper hasher function
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2 years ago |
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MapAudioPlayer.h
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339bbce7b7
Added more checks to avoid potential nullptr dereference crash
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2 years ago |