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CArmedInstance.cpp
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4d4da0454f
map objects hierarchy now uses IGameInfoCallback
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5 mēneši atpakaļ |
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CArmedInstance.h
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4d4da0454f
map objects hierarchy now uses IGameInfoCallback
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5 mēneši atpakaļ |
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CGCreature.cpp
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54a46b77a9
Extract library entity randomization logic to separate class
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5 mēneši atpakaļ |
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CGCreature.h
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54a46b77a9
Extract library entity randomization logic to separate class
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5 mēneši atpakaļ |
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CGDwelling.cpp
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54a46b77a9
Extract library entity randomization logic to separate class
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5 mēneši atpakaļ |
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CGDwelling.h
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54a46b77a9
Extract library entity randomization logic to separate class
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5 mēneši atpakaļ |
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CGHeroInstance.cpp
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cc274c4d34
GameRandomizer is now in lib, add implementation
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5 mēneši atpakaļ |
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CGHeroInstance.h
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cc274c4d34
GameRandomizer is now in lib, add implementation
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5 mēneši atpakaļ |
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CGMarket.cpp
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54a46b77a9
Extract library entity randomization logic to separate class
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5 mēneši atpakaļ |
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CGMarket.h
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54a46b77a9
Extract library entity randomization logic to separate class
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5 mēneši atpakaļ |
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CGObjectInstance.cpp
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54a46b77a9
Extract library entity randomization logic to separate class
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5 mēneši atpakaļ |
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CGObjectInstance.h
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54a46b77a9
Extract library entity randomization logic to separate class
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5 mēneši atpakaļ |
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CGPandoraBox.cpp
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54a46b77a9
Extract library entity randomization logic to separate class
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5 mēneši atpakaļ |
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CGPandoraBox.h
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54a46b77a9
Extract library entity randomization logic to separate class
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5 mēneši atpakaļ |
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CGResource.cpp
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54a46b77a9
Extract library entity randomization logic to separate class
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5 mēneši atpakaļ |
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CGResource.h
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54a46b77a9
Extract library entity randomization logic to separate class
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5 mēneši atpakaļ |
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CGTownInstance.cpp
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cc274c4d34
GameRandomizer is now in lib, add implementation
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5 mēneši atpakaļ |
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CGTownInstance.h
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54a46b77a9
Extract library entity randomization logic to separate class
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5 mēneši atpakaļ |
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CObjectHandler.cpp
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c3957c2c2a
Moved json files to new directory, split on per-class basis
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1 gadu atpakaļ |
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CObjectHandler.h
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54103813dd
Remove no longer used serialization methods
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2 gadi atpakaļ |
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CQuest.cpp
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54a46b77a9
Extract library entity randomization logic to separate class
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5 mēneši atpakaļ |
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CQuest.h
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54a46b77a9
Extract library entity randomization logic to separate class
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5 mēneši atpakaļ |
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CRewardableObject.cpp
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54a46b77a9
Extract library entity randomization logic to separate class
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5 mēneši atpakaļ |
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CRewardableObject.h
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54a46b77a9
Extract library entity randomization logic to separate class
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5 mēneši atpakaļ |
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CompoundMapObjectID.h
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9591ce1ab4
Move CompoundMapObjectID to separate file
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1 gadu atpakaļ |
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FlaggableMapObject.cpp
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54a46b77a9
Extract library entity randomization logic to separate class
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5 mēneši atpakaļ |
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FlaggableMapObject.h
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54a46b77a9
Extract library entity randomization logic to separate class
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5 mēneši atpakaļ |
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IMarket.cpp
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4d4da0454f
map objects hierarchy now uses IGameInfoCallback
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5 mēneši atpakaļ |
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IMarket.h
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4d4da0454f
map objects hierarchy now uses IGameInfoCallback
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5 mēneši atpakaļ |
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IObjectInterface.cpp
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54a46b77a9
Extract library entity randomization logic to separate class
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5 mēneši atpakaļ |
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IObjectInterface.h
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54a46b77a9
Extract library entity randomization logic to separate class
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5 mēneši atpakaļ |
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IOwnableObject.h
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d49a61645c
All objects that can be owned by player now implement IOwnableObject
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1 gadu atpakaļ |
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MapObjects.h
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797646cc05
Quests in map now use shared_ptr instead of const ptr
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6 mēneši atpakaļ |
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MiscObjects.cpp
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54a46b77a9
Extract library entity randomization logic to separate class
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5 mēneši atpakaļ |
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MiscObjects.h
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54a46b77a9
Extract library entity randomization logic to separate class
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5 mēneši atpakaļ |
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ObjectTemplate.cpp
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cb70cc48d6
Fixes for handling of oversized map dwellings
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5 mēneši atpakaļ |
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ObjectTemplate.h
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cb70cc48d6
Fixes for handling of oversized map dwellings
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5 mēneši atpakaļ |
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ObstacleSetHandler.cpp
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645b95ba02
Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY`
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8 mēneši atpakaļ |
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ObstacleSetHandler.h
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02e429e973
Fix typos using https://github.com/crate-ci/typos
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1 gadu atpakaļ |
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TownBuildingInstance.cpp
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54a46b77a9
Extract library entity randomization logic to separate class
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5 mēneši atpakaļ |
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TownBuildingInstance.h
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54a46b77a9
Extract library entity randomization logic to separate class
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5 mēneši atpakaļ |