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Catapult.cpp
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500cf7f15d
EWallPart & EWallState are now enum class
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2 years ago |
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Catapult.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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Clone.cpp
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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Clone.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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Damage.cpp
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1fece0ce18
Merge pull request #1229 from IvanSavenko/battle_improvements
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2 years ago |
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Damage.h
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deffba01b9
All battle effects are now fully client sided
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2 years ago |
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DemonSummon.cpp
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9248e06ae0
Demon summon is now a spell. DEMON_SUMMONING bonus has been removed
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2 years ago |
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DemonSummon.h
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9248e06ae0
Demon summon is now a spell. DEMON_SUMMONING bonus has been removed
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2 years ago |
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Dispel.cpp
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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Dispel.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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Effect.cpp
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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Effect.h
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9248e06ae0
Demon summon is now a spell. DEMON_SUMMONING bonus has been removed
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2 years ago |
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Effects.cpp
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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Effects.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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EffectsFwd.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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Heal.cpp
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0bbf70f30a
show resurrect message in the battle log
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2 years ago |
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Heal.h
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0bbf70f30a
show resurrect message in the battle log
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2 years ago |
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LocationEffect.cpp
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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LocationEffect.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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Obstacle.cpp
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ccc6ebee0d
Cleared up gate blocking, Force Field can now block gates
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2 years ago |
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Obstacle.h
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52fc5b3c39
Exploded mines now send ACTIVATE flag to client to play effect
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2 years ago |
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Registry.cpp
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facf77b3ae
vstd::unique -> std::unique
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2 years ago |
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Registry.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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RemoveObstacle.cpp
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ac839ad26a
Changes to rest of the code according to review:
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2 years ago |
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RemoveObstacle.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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Sacrifice.cpp
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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Sacrifice.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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Summon.cpp
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fa6f7513e8
All heroes-related strings are passed through translator
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2 years ago |
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Summon.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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Teleport.cpp
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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Teleport.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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Timed.cpp
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4a09dc0757
Fixed Adela's Bless specialty
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2 years ago |
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Timed.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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UnitEffect.cpp
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53f6b7bd32
Fix Ice Ring target selection
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2 years ago |
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UnitEffect.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |