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adventureMap
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a09147a433
Do not block map layer toggles in world view mode
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2 years ago |
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battle
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5d67481aaf
Merge pull request #2774 from IvanSavenko/beta_bugfixing
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2 years ago |
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eventsSDL
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60cbb939ab
Fix crash on window resize
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2 years ago |
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gui
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fccd564d8d
Merge pull request #2769 from IvanSavenko/touch_tolerance
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2 years ago |
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icons
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c0f0211098
Update VCMI icon (#2672)
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2 years ago |
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ios
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c0f0211098
Update VCMI icon (#2672)
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2 years ago |
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lobby
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538665fe42
Fix "Start game" blocking status:
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2 years ago |
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mainmenu
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bb17cc13b1
Implemented lazy totalRedraw to prevent multiple redraws on single frame
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2 years ago |
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mapView
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70d44d435e
Attempt to fix freeze during map animations
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2 years ago |
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render
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e1e41d1107
Implement TOPCENTER text alignment
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2 years ago |
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renderSDL
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0b99fc0ccb
Show message box when H3 data is missing
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2 years ago |
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widgets
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fccd564d8d
Merge pull request #2769 from IvanSavenko/touch_tolerance
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2 years ago |
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windows
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56c969be4f
Fix commanders requirements for special skills to match WoG
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2 years ago |
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CFocusableHelper.cpp
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44d0e19c71
remove focus from active text input after keyboard is closed
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3 years ago |
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CFocusableHelper.h
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44d0e19c71
remove focus from active text input after keyboard is closed
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3 years ago |
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CGameInfo.cpp
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383387ef29
Integrated defaultMods into mod system
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2 years ago |
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CGameInfo.h
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383387ef29
Integrated defaultMods into mod system
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2 years ago |
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CMT.cpp
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d947c14495
Few more H3 data validation checks
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2 years ago |
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CMT.h
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0b99fc0ccb
Show message box when H3 data is missing
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2 years ago |
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CMakeLists.txt
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c0f0211098
Update VCMI icon (#2672)
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2 years ago |
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CMusicHandler.cpp
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ed066cb7ba
Fixed possible multithreading races in sound/music callbacks
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2 years ago |
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CMusicHandler.h
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ed066cb7ba
Fixed possible multithreading races in sound/music callbacks
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2 years ago |
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CPlayerInterface.cpp
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64adb538fe
Do not allow stopping movement while using water walk over water
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2 years ago |
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CPlayerInterface.h
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aed8c411fc
Minor rework & cleanup of combat replays
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2 years ago |
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CServerHandler.cpp
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538665fe42
Fix "Start game" blocking status:
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2 years ago |
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CServerHandler.h
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d070953c28
Fix open backpack strings
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2 years ago |
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CVideoHandler.cpp
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c77f8482e3
Replaced event handling break system with key capturing
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2 years ago |
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CVideoHandler.h
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a9fefffc65
Video playback is now time-based, using video file timings
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2 years ago |
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Client.cpp
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9bd27c50a0
Allowed loading saves from inside mods
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2 years ago |
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Client.h
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1bf6bbd9b6
Significantly simplified threading model in battles
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2 years ago |
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ClientCommandManager.cpp
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8efa7911b7
Implemented "Allied Adventure Map AI" option
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2 years ago |
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ClientCommandManager.h
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8ea0ecaec1
show/showAll methods now use Canvas instead of SDL_Surface
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2 years ago |
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ClientNetPackVisitors.h
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8750aa2c5b
Merged server savegame and (broken and unused) client savegame files
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2 years ago |
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LobbyClientNetPackVisitors.h
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84af64ce6b
Removed magical initialization of registry via static variables
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2 years ago |
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NetPacksClient.cpp
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6cb6a6d785
Fix updating opponent hero spellpoints in battle window
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2 years ago |
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NetPacksLobbyClient.cpp
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538665fe42
Fix "Start game" blocking status:
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2 years ago |
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PlayerLocalState.cpp
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aabb26d210
Erase outdated path that was previously available
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2 years ago |
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PlayerLocalState.h
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bb08a0afc8
Moved selection logic to player state
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2 years ago |
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StdInc.cpp
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cce814c41b
* Final commit
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14 years ago |
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StdInc.h
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9c3030603d
Removed most SDL includes from headers, removed SDL int's
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2 years ago |
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VCMI_client.cbp
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ecaa9f5d0b
Entities redesign and a few ERM features
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4 years ago |
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VCMI_client.rc
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ab5e1f9109
don't use separate .rc files for MSVC and MinGW
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11 years ago |
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VCMI_client.vcxproj
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54550b50de
Update VS files to 2019, partially fix test project
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6 years ago |
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VCMI_client.vcxproj.filters
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260981d586
Update project files to match vcmi code changes
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7 years ago |
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resource.h
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3d4db35df0
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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16 years ago |
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vcmi.ico
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c0f0211098
Update VCMI icon (#2672)
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2 years ago |