Ivan Savenko e2e4168966 Merge pull request #2828 from dydzio0614/commander-abilities-requirements 2 years ago
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adventureMap a09147a433 Do not block map layer toggles in world view mode 2 years ago
battle 5d67481aaf Merge pull request #2774 from IvanSavenko/beta_bugfixing 2 years ago
eventsSDL 60cbb939ab Fix crash on window resize 2 years ago
gui fccd564d8d Merge pull request #2769 from IvanSavenko/touch_tolerance 2 years ago
icons c0f0211098 Update VCMI icon (#2672) 2 years ago
ios c0f0211098 Update VCMI icon (#2672) 2 years ago
lobby 538665fe42 Fix "Start game" blocking status: 2 years ago
mainmenu bb17cc13b1 Implemented lazy totalRedraw to prevent multiple redraws on single frame 2 years ago
mapView 70d44d435e Attempt to fix freeze during map animations 2 years ago
render e1e41d1107 Implement TOPCENTER text alignment 2 years ago
renderSDL 0b99fc0ccb Show message box when H3 data is missing 2 years ago
widgets fccd564d8d Merge pull request #2769 from IvanSavenko/touch_tolerance 2 years ago
windows 56c969be4f Fix commanders requirements for special skills to match WoG 2 years ago
CFocusableHelper.cpp 44d0e19c71 remove focus from active text input after keyboard is closed 3 years ago
CFocusableHelper.h 44d0e19c71 remove focus from active text input after keyboard is closed 3 years ago
CGameInfo.cpp 383387ef29 Integrated defaultMods into mod system 2 years ago
CGameInfo.h 383387ef29 Integrated defaultMods into mod system 2 years ago
CMT.cpp d947c14495 Few more H3 data validation checks 2 years ago
CMT.h 0b99fc0ccb Show message box when H3 data is missing 2 years ago
CMakeLists.txt c0f0211098 Update VCMI icon (#2672) 2 years ago
CMusicHandler.cpp ed066cb7ba Fixed possible multithreading races in sound/music callbacks 2 years ago
CMusicHandler.h ed066cb7ba Fixed possible multithreading races in sound/music callbacks 2 years ago
CPlayerInterface.cpp 64adb538fe Do not allow stopping movement while using water walk over water 2 years ago
CPlayerInterface.h aed8c411fc Minor rework & cleanup of combat replays 2 years ago
CServerHandler.cpp 538665fe42 Fix "Start game" blocking status: 2 years ago
CServerHandler.h d070953c28 Fix open backpack strings 2 years ago
CVideoHandler.cpp c77f8482e3 Replaced event handling break system with key capturing 2 years ago
CVideoHandler.h a9fefffc65 Video playback is now time-based, using video file timings 2 years ago
Client.cpp 9bd27c50a0 Allowed loading saves from inside mods 2 years ago
Client.h 1bf6bbd9b6 Significantly simplified threading model in battles 2 years ago
ClientCommandManager.cpp 8efa7911b7 Implemented "Allied Adventure Map AI" option 2 years ago
ClientCommandManager.h 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 years ago
ClientNetPackVisitors.h 8750aa2c5b Merged server savegame and (broken and unused) client savegame files 2 years ago
LobbyClientNetPackVisitors.h 84af64ce6b Removed magical initialization of registry via static variables 2 years ago
NetPacksClient.cpp 6cb6a6d785 Fix updating opponent hero spellpoints in battle window 2 years ago
NetPacksLobbyClient.cpp 538665fe42 Fix "Start game" blocking status: 2 years ago
PlayerLocalState.cpp aabb26d210 Erase outdated path that was previously available 2 years ago
PlayerLocalState.h bb08a0afc8 Moved selection logic to player state 2 years ago
StdInc.cpp cce814c41b * Final commit 14 years ago
StdInc.h 9c3030603d Removed most SDL includes from headers, removed SDL int's 2 years ago
VCMI_client.cbp ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
VCMI_client.rc ab5e1f9109 don't use separate .rc files for MSVC and MinGW 11 years ago
VCMI_client.vcxproj 54550b50de Update VS files to 2019, partially fix test project 6 years ago
VCMI_client.vcxproj.filters 260981d586 Update project files to match vcmi code changes 7 years ago
resource.h 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago
vcmi.ico c0f0211098 Update VCMI icon (#2672) 2 years ago