Ivan Savenko 527885de21 Added VULNERABLE_FROM_BACK bonus 5 months ago
..
AccessibilityInfo.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 9 months ago
AccessibilityInfo.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 months ago
AutocombatPreferences.h 78f56df44f Comment out unused OH3 options so they do not clutter code suggestions 2 years ago
BattleAction.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 9 months ago
BattleAction.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 months ago
BattleAttackInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
BattleAttackInfo.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
BattleHex.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 9 months ago
BattleHex.h e90d8c318d Configurable multi-hex attacks 6 months ago
BattleHexArray.cpp 3bbfee0e1c Fix usage of std::bitset 9 months ago
BattleHexArray.h 4b0fe811ac Contains returns false instead of true for invalid hexes 8 months ago
BattleInfo.cpp afb22e52eb Add some diagnostics for inablilty to place all stacks on battlefield 5 months ago
BattleInfo.h 4d4da0454f map objects hierarchy now uses IGameInfoCallback 6 months ago
BattleLayout.cpp 8255a4b9ae CGameHandler no longer inherits CGameInfoCallback, reduce direct access 5 months ago
BattleLayout.h 8255a4b9ae CGameHandler no longer inherits CGameInfoCallback, reduce direct access 5 months ago
BattleProxy.cpp 700eeb6bd4 Implemented HERO_SPELL_CASTS_PER_COMBAT_TURN bonus 6 months ago
BattleProxy.h 700eeb6bd4 Implemented HERO_SPELL_CASTS_PER_COMBAT_TURN bonus 6 months ago
BattleSide.h 2a05fbdd50 Unified handling of battle sides ID's 1 year ago
BattleStateInfoForRetreat.cpp 40bff74195 Use small vector for unit list 10 months ago
BattleStateInfoForRetreat.h 40bff74195 Use small vector for unit list 10 months ago
BattleUnitTurnReason.h 5550edeb9a Fix inability of unit to cast spell after receiving morale 6 months ago
CBattleInfoCallback.cpp 42317e7128 Block attempts to attack unit behind obstacle in UI 5 months ago
CBattleInfoCallback.h e90d8c318d Configurable multi-hex attacks 6 months ago
CBattleInfoEssentials.cpp c216936a59 Allow fleeing while having shackles of war when other side got no hero 5 months ago
CBattleInfoEssentials.h 700eeb6bd4 Implemented HERO_SPELL_CASTS_PER_COMBAT_TURN bonus 6 months ago
CObstacleInstance.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 months ago
CObstacleInstance.h a99274d72e BattleHexArray - new container for BattleHexes 10 months ago
CPlayerBattleCallback.cpp 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 6 months ago
CPlayerBattleCallback.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
CUnitState.cpp 5550edeb9a Fix inability of unit to cast spell after receiving morale 6 months ago
CUnitState.h 5550edeb9a Fix inability of unit to cast spell after receiving morale 6 months ago
DamageCalculator.cpp 527885de21 Added VULNERABLE_FROM_BACK bonus 5 months ago
DamageCalculator.h 527885de21 Added VULNERABLE_FROM_BACK bonus 5 months ago
Destination.cpp 93c2bbf9ab vcmi: modernize lib/battle 2 years ago
Destination.h 93c2bbf9ab vcmi: modernize lib/battle 2 years ago
IBattleInfoCallback.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 months ago
IBattleState.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
IBattleState.h 700eeb6bd4 Implemented HERO_SPELL_CASTS_PER_COMBAT_TURN bonus 6 months ago
IUnitInfo.h 2a05fbdd50 Unified handling of battle sides ID's 1 year ago
PossiblePlayerBattleAction.h 3836f132d3 Fix alternative actions to support more than 2 actions + simplify logic 1 year ago
ReachabilityInfo.cpp 313fa1e80e Remove commented-out code 9 months ago
ReachabilityInfo.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 months ago
SideInBattle.cpp 4d4da0454f map objects hierarchy now uses IGameInfoCallback 6 months ago
SideInBattle.h 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 6 months ago
SiegeInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
SiegeInfo.h 0c07384293 Refactoring of serialization versioning handling 1 year ago
Unit.cpp 5c4ce61d57 Fix handling of double-wide creatures by BattleAI 5 months ago
Unit.h 5c4ce61d57 Fix handling of double-wide creatures by BattleAI 5 months ago