DjWarmonger 0c45fb95d4 Fixed crash when aiming with Archangels. 12 years ago
..
filesystem 937effb649 More or less working project for Visual Studio. 12 years ago
logging 9f7c89d5e3 - more filesystem logging and possible fix for Win 12 years ago
mapping b87897096c Filesystem handling is now more flexible 12 years ago
minizip 937effb649 More or less working project for Visual Studio. 12 years ago
rmg b87897096c Filesystem handling is now more flexible 12 years ago
AI_Base.h cce814c41b * Final commit 14 years ago
BattleAction.cpp 8769f67c5d * JsonReader can convert to enums 12 years ago
BattleAction.h 8769f67c5d * JsonReader can convert to enums 12 years ago
BattleHex.cpp 146a5e5ef8 Made speed of most of battle animations time-based 12 years ago
BattleHex.h 8ffd482324 - gcc compile fix 12 years ago
BattleState.cpp b87897096c Filesystem handling is now more flexible 12 years ago
BattleState.h 5f310aa20f Fixed all issues with Resurrection: #123, #1358 12 years ago
CArtHandler.cpp b87897096c Filesystem handling is now more flexible 12 years ago
CArtHandler.h 0eb496fb57 Fixed #1338 and #1341. Introduced post-load step to ease initialization of bonus source ids. 12 years ago
CBattleCallback.cpp 0c45fb95d4 Fixed crash when aiming with Archangels. 12 years ago
CBattleCallback.h 5f310aa20f Fixed all issues with Resurrection: #123, #1358 12 years ago
CBonusTypeHandler.cpp b87897096c Filesystem handling is now more flexible 12 years ago
CBonusTypeHandler.h 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 years ago
CBuildingHandler.cpp 6d06710684 * fixes for town building campaign bonus 12 years ago
CBuildingHandler.h 8a8eecd063 * refactoring 12 years ago
CConfigHandler.cpp b87897096c Filesystem handling is now more flexible 12 years ago
CConfigHandler.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
CConsoleHandler.cpp a1f545792b Compile fixes specific for VS 2012" 12 years ago
CConsoleHandler.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
CCreatureHandler.cpp b87897096c Filesystem handling is now more flexible 12 years ago
CCreatureHandler.h 4576719abe Visual Studio 2013 Preview compile fixes: 12 years ago
CCreatureSet.cpp f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 years ago
CCreatureSet.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
CDefObjInfoHandler.cpp 1d9139303a introduced zip support into vcmi 12 years ago
CDefObjInfoHandler.h c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 years ago
CGameInterface.cpp dd808ef5cc bugfixing: 12 years ago
CGameInterface.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
CGameState.cpp b87897096c Filesystem handling is now more flexible 12 years ago
CGameState.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
CGeneralTextHandler.cpp b87897096c Filesystem handling is now more flexible 12 years ago
CGeneralTextHandler.h dd808ef5cc bugfixing: 12 years ago
CHeroHandler.cpp b87897096c Filesystem handling is now more flexible 12 years ago
CHeroHandler.h c920f29c45 More missing serialization items. 12 years ago
CMakeLists.txt 1d9139303a introduced zip support into vcmi 12 years ago
CModHandler.cpp b87897096c Filesystem handling is now more flexible 12 years ago
CModHandler.h b87897096c Filesystem handling is now more flexible 12 years ago
CObjectHandler.cpp ee09c5301e minor fixes: 12 years ago
CObjectHandler.h ee09c5301e minor fixes: 12 years ago
CObstacleInstance.cpp ceea466f54 [refactor] spell handling 12 years ago
CObstacleInstance.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
CRandomGenerator.h a1f545792b Compile fixes specific for VS 2012" 12 years ago
CScriptingModule.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
CSpellHandler.cpp b87897096c Filesystem handling is now more flexible 12 years ago
CSpellHandler.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
CStopWatch.h 8040a81eec - fixed save games issues (#1044) 13 years ago
CThreadHelper.cpp a1f545792b Compile fixes specific for VS 2012" 12 years ago
CThreadHelper.h a1f545792b Compile fixes specific for VS 2012" 12 years ago
CTownHandler.cpp b87897096c Filesystem handling is now more flexible 12 years ago
CTownHandler.h 0c5a717e08 - fixed crash in town after loading #1291 + extra check just in case. 12 years ago
CondSh.h e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 13 years ago
Connection.cpp 1e8c58ecdf Patch from O01eg fixing #1308 http://forum.vcmi.eu/viewtopic.php?t=721 12 years ago
Connection.h 1e8c58ecdf Patch from O01eg fixing #1308 http://forum.vcmi.eu/viewtopic.php?t=721 12 years ago
ConstTransitivePtr.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
GameConstants.cpp e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. 12 years ago
GameConstants.h 410ec92668 Minor fixes: 12 years ago
HeroBonus.cpp 4ec9faa789 Fixed #1367. Removed confusing code for speed calculation. 12 years ago
HeroBonus.h 4ec9faa789 Fixed #1367. Removed confusing code for speed calculation. 12 years ago
IBonusTypeHandler.h 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 years ago
IGameCallback.cpp f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 years ago
IGameCallback.h f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 years ago
IGameEventsReceiver.h f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 years ago
IHandlerBase.h 0eb496fb57 Fixed #1338 and #1341. Introduced post-load step to ease initialization of bonus source ids. 12 years ago
Interprocess.h 1415f8dbf5 - fix for boost 1.49 13 years ago
JsonNode.cpp b87897096c Filesystem handling is now more flexible 12 years ago
JsonNode.h f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 years ago
NetPacks.h f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 years ago
NetPacksLib.cpp 5f310aa20f Fixed all issues with Resurrection: #123, #1358 12 years ago
RegisterTypes.cpp ee51c5beb5 - Renamed /lib subfolders to lowercase 12 years ago
RegisterTypes.h 79026bdfde Introduced strongly typed QueryID. 12 years ago
ResourceSet.cpp 66d6aebe32 Fixed all the issues with Quests, #828 and #1223. 12 years ago
ResourceSet.h 66d6aebe32 Fixed all the issues with Quests, #828 and #1223. 12 years ago
ScopeGuard.h c927913f5f - Improved json validation. Now it support most of features from latest json schema draft 12 years ago
StartInfo.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
StdInc.cpp cce814c41b * Final commit 14 years ago
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex 14 years ago
StringConstants.h c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 years ago
UnlockGuard.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
VCMIDirs.cpp 4ac2a6e8b6 minor refactoring of VCMIDirs, bugfixing 12 years ago
VCMIDirs.h 4ac2a6e8b6 minor refactoring of VCMIDirs, bugfixing 12 years ago
VCMI_Lib.cpp 1d9139303a introduced zip support into vcmi 12 years ago
VCMI_Lib.h c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 years ago
VCMI_lib.cbp feea589648 - Bug-fixing for last commit - Moved CMapGenOptions to CMapGenerator 12 years ago
VCMI_lib.vcxproj 79026bdfde Introduced strongly typed QueryID. 12 years ago
int3.h f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 years ago
vcmi_endian.h 8ffd482324 - gcc compile fix 12 years ago