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filesystem
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937effb649
More or less working project for Visual Studio.
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12 years ago |
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logging
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9f7c89d5e3
- more filesystem logging and possible fix for Win
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12 years ago |
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mapping
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b87897096c
Filesystem handling is now more flexible
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12 years ago |
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minizip
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937effb649
More or less working project for Visual Studio.
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12 years ago |
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rmg
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b87897096c
Filesystem handling is now more flexible
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12 years ago |
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AI_Base.h
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cce814c41b
* Final commit
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14 years ago |
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BattleAction.cpp
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8769f67c5d
* JsonReader can convert to enums
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12 years ago |
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BattleAction.h
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8769f67c5d
* JsonReader can convert to enums
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12 years ago |
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BattleHex.cpp
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146a5e5ef8
Made speed of most of battle animations time-based
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12 years ago |
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BattleHex.h
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8ffd482324
- gcc compile fix
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12 years ago |
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BattleState.cpp
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b87897096c
Filesystem handling is now more flexible
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12 years ago |
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BattleState.h
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5f310aa20f
Fixed all issues with Resurrection: #123, #1358
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12 years ago |
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CArtHandler.cpp
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b87897096c
Filesystem handling is now more flexible
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12 years ago |
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CArtHandler.h
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0eb496fb57
Fixed #1338 and #1341. Introduced post-load step to ease initialization of bonus source ids.
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12 years ago |
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CBattleCallback.cpp
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0c45fb95d4
Fixed crash when aiming with Archangels.
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12 years ago |
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CBattleCallback.h
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5f310aa20f
Fixed all issues with Resurrection: #123, #1358
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12 years ago |
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CBonusTypeHandler.cpp
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b87897096c
Filesystem handling is now more flexible
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12 years ago |
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CBonusTypeHandler.h
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6a88604937
* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
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12 years ago |
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CBuildingHandler.cpp
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6d06710684
* fixes for town building campaign bonus
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12 years ago |
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CBuildingHandler.h
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8a8eecd063
* refactoring
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12 years ago |
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CConfigHandler.cpp
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b87897096c
Filesystem handling is now more flexible
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12 years ago |
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CConfigHandler.h
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2b45e13c5c
c++03 -> c++11 switch:
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12 years ago |
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CConsoleHandler.cpp
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a1f545792b
Compile fixes specific for VS 2012"
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12 years ago |
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CConsoleHandler.h
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2b45e13c5c
c++03 -> c++11 switch:
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12 years ago |
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CCreatureHandler.cpp
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b87897096c
Filesystem handling is now more flexible
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12 years ago |
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CCreatureHandler.h
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4576719abe
Visual Studio 2013 Preview compile fixes:
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12 years ago |
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CCreatureSet.cpp
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f82122d9be
second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
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12 years ago |
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CCreatureSet.h
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2b45e13c5c
c++03 -> c++11 switch:
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12 years ago |
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CDefObjInfoHandler.cpp
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1d9139303a
introduced zip support into vcmi
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12 years ago |
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CDefObjInfoHandler.h
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c6cc6e6301
Large changeset, first part of editing H3 objects via mods feature. Changes:
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12 years ago |
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CGameInterface.cpp
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dd808ef5cc
bugfixing:
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12 years ago |
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CGameInterface.h
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2b45e13c5c
c++03 -> c++11 switch:
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12 years ago |
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CGameState.cpp
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b87897096c
Filesystem handling is now more flexible
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12 years ago |
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CGameState.h
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2b45e13c5c
c++03 -> c++11 switch:
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12 years ago |
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CGeneralTextHandler.cpp
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b87897096c
Filesystem handling is now more flexible
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12 years ago |
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CGeneralTextHandler.h
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dd808ef5cc
bugfixing:
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12 years ago |
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CHeroHandler.cpp
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b87897096c
Filesystem handling is now more flexible
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12 years ago |
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CHeroHandler.h
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c920f29c45
More missing serialization items.
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12 years ago |
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CMakeLists.txt
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1d9139303a
introduced zip support into vcmi
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12 years ago |
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CModHandler.cpp
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b87897096c
Filesystem handling is now more flexible
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12 years ago |
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CModHandler.h
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b87897096c
Filesystem handling is now more flexible
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12 years ago |
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CObjectHandler.cpp
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ee09c5301e
minor fixes:
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12 years ago |
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CObjectHandler.h
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ee09c5301e
minor fixes:
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12 years ago |
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CObstacleInstance.cpp
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ceea466f54
[refactor] spell handling
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12 years ago |
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CObstacleInstance.h
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2b45e13c5c
c++03 -> c++11 switch:
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12 years ago |
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CRandomGenerator.h
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a1f545792b
Compile fixes specific for VS 2012"
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12 years ago |
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CScriptingModule.h
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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CSpellHandler.cpp
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b87897096c
Filesystem handling is now more flexible
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12 years ago |
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CSpellHandler.h
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2b45e13c5c
c++03 -> c++11 switch:
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12 years ago |
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CStopWatch.h
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8040a81eec
- fixed save games issues (#1044)
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13 years ago |
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CThreadHelper.cpp
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a1f545792b
Compile fixes specific for VS 2012"
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12 years ago |
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CThreadHelper.h
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a1f545792b
Compile fixes specific for VS 2012"
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12 years ago |
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CTownHandler.cpp
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b87897096c
Filesystem handling is now more flexible
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12 years ago |
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CTownHandler.h
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0c5a717e08
- fixed crash in town after loading #1291 + extra check just in case.
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12 years ago |
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CondSh.h
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e4dc00abac
* new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII)
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13 years ago |
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Connection.cpp
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1e8c58ecdf
Patch from O01eg fixing #1308 http://forum.vcmi.eu/viewtopic.php?t=721
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12 years ago |
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Connection.h
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1e8c58ecdf
Patch from O01eg fixing #1308 http://forum.vcmi.eu/viewtopic.php?t=721
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12 years ago |
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ConstTransitivePtr.h
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2b45e13c5c
c++03 -> c++11 switch:
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12 years ago |
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GameConstants.cpp
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e8354908c3
Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing.
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12 years ago |
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GameConstants.h
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410ec92668
Minor fixes:
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12 years ago |
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HeroBonus.cpp
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4ec9faa789
Fixed #1367. Removed confusing code for speed calculation.
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12 years ago |
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HeroBonus.h
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4ec9faa789
Fixed #1367. Removed confusing code for speed calculation.
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12 years ago |
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IBonusTypeHandler.h
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6a88604937
* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
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12 years ago |
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IGameCallback.cpp
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f82122d9be
second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
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12 years ago |
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IGameCallback.h
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f82122d9be
second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
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12 years ago |
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IGameEventsReceiver.h
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f82122d9be
second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
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12 years ago |
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IHandlerBase.h
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0eb496fb57
Fixed #1338 and #1341. Introduced post-load step to ease initialization of bonus source ids.
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12 years ago |
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Interprocess.h
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1415f8dbf5
- fix for boost 1.49
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13 years ago |
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JsonNode.cpp
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b87897096c
Filesystem handling is now more flexible
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12 years ago |
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JsonNode.h
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f82122d9be
second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
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12 years ago |
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NetPacks.h
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f82122d9be
second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
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12 years ago |
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NetPacksLib.cpp
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5f310aa20f
Fixed all issues with Resurrection: #123, #1358
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12 years ago |
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RegisterTypes.cpp
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ee51c5beb5
- Renamed /lib subfolders to lowercase
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12 years ago |
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RegisterTypes.h
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79026bdfde
Introduced strongly typed QueryID.
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12 years ago |
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ResourceSet.cpp
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66d6aebe32
Fixed all the issues with Quests, #828 and #1223.
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12 years ago |
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ResourceSet.h
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66d6aebe32
Fixed all the issues with Quests, #828 and #1223.
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12 years ago |
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ScopeGuard.h
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c927913f5f
- Improved json validation. Now it support most of features from latest json schema draft
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12 years ago |
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StartInfo.h
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2b45e13c5c
c++03 -> c++11 switch:
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12 years ago |
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StdInc.cpp
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cce814c41b
* Final commit
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14 years ago |
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StdInc.h
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2f5d6f2684
* CHexField renamed to CBattleHex
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14 years ago |
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StringConstants.h
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c6cc6e6301
Large changeset, first part of editing H3 objects via mods feature. Changes:
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12 years ago |
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UnlockGuard.h
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2b45e13c5c
c++03 -> c++11 switch:
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12 years ago |
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VCMIDirs.cpp
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4ac2a6e8b6
minor refactoring of VCMIDirs, bugfixing
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12 years ago |
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VCMIDirs.h
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4ac2a6e8b6
minor refactoring of VCMIDirs, bugfixing
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12 years ago |
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VCMI_Lib.cpp
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1d9139303a
introduced zip support into vcmi
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12 years ago |
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VCMI_Lib.h
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c6cc6e6301
Large changeset, first part of editing H3 objects via mods feature. Changes:
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12 years ago |
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VCMI_lib.cbp
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feea589648
- Bug-fixing for last commit - Moved CMapGenOptions to CMapGenerator
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12 years ago |
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VCMI_lib.vcxproj
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79026bdfde
Introduced strongly typed QueryID.
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12 years ago |
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int3.h
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f82122d9be
second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
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12 years ago |
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vcmi_endian.h
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8ffd482324
- gcc compile fix
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12 years ago |