Ivan Savenko 0c5a717e08 - fixed crash in town after loading #1291 + extra check just in case. 12 years ago
..
battle dca8e9fa6f - removed access to one wog file 12 years ago
gui c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 years ago
icons 57d23c74ee patches from qdii 12 years ago
AdventureMapClasses.cpp c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 years ago
AdventureMapClasses.h 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 years ago
CAdvmapInterface.cpp 79026bdfde Introduced strongly typed QueryID. 12 years ago
CAdvmapInterface.h 8a4f81b981 Tribool - part II. 12 years ago
CAnimation.cpp e71bace8e3 - fixed crash on missing icons 12 years ago
CAnimation.h 3285f1910b - finally, solution for imageIndex fields. All image lists will be generated in runtime 12 years ago
CBitmapHandler.cpp 1c0ccd2b02 - fixed some bugs with artifacts icons 12 years ago
CBitmapHandler.h 369f0ae9c6 [PLATFORM] MinGW support added 13 years ago
CCastleInterface.cpp 0c5a717e08 - fixed crash in town after loading #1291 + extra check just in case. 12 years ago
CCastleInterface.h 4724ccbb45 - fixes #1276 12 years ago
CCreatureWindow.cpp c85829a00c * creature window prints morale/luck for actual stack in battle (CStack), not stack as seen in hero screen (CStackInstance), fixes #1264 12 years ago
CCreatureWindow.h 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 years ago
CDefHandler.cpp ee51c5beb5 - Renamed /lib subfolders to lowercase 12 years ago
CDefHandler.h 8ffd482324 - gcc compile fix 13 years ago
CGameInfo.cpp 44cc848edc first part of town configuration: 13 years ago
CGameInfo.h 5c2473d436 Support for saving/loading in player interfaces, including VCAI. 12 years ago
CHeroWindow.cpp c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 years ago
CHeroWindow.h 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 years ago
CKingdomInterface.cpp 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 years ago
CKingdomInterface.h 46eb0b3daf - wrokaround/fix for #1177 13 years ago
CMT.cpp fc6e72dc75 * Fixed enchantments (#1265). Their effects were not properly added when reading config. Battle interface will be little less likely to block itself after corrupted spell cast. 12 years ago
CMT.h f2309d70dd replaced extern SDL_Surface* X; all over the code with single header 12 years ago
CMakeLists.txt da659a4924 tiny fix in OS X cmake files 12 years ago
CMessage.cpp 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 years ago
CMessage.h 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 years ago
CMusicHandler.cpp c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 years ago
CMusicHandler.h e8c35bdb24 fixed extremely slow musicHandler compilation. Removed usage of boost bimap. 12 years ago
CPlayerInterface.cpp 79026bdfde Introduced strongly typed QueryID. 12 years ago
CPlayerInterface.h 79026bdfde Introduced strongly typed QueryID. 12 years ago
CPreGame.cpp 5328beb8e7 - Fixed some bugs when starting a RMG map - Checks if there is a template for the chosen options(rejects if not) - Added a few templates for development(2 to 4 players, medium maps are supported) - Refactoring 12 years ago
CPreGame.h 5328beb8e7 - Fixed some bugs when starting a RMG map - Checks if there is a template for the chosen options(rejects if not) - Added a few templates for development(2 to 4 players, medium maps are supported) - Refactoring 12 years ago
CQuestLog.cpp 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 years ago
CQuestLog.h 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 years ago
CSoundBase.h 8be801a6dc - CMappedFileLoader class to remap WoG files to h3 names 12 years ago
CSpellWindow.cpp 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 years ago
CSpellWindow.h 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 years ago
CVideoHandler.cpp c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 years ago
CVideoHandler.h ee51c5beb5 - Renamed /lib subfolders to lowercase 12 years ago
Client.cpp 3943c10f1a fixes #1237 - if server savegame entry is missing it will be created in "update mode". 12 years ago
Client.h f95e6c233b It is possible to set on visit query that object is to be removed after visit is over. 12 years ago
DPIaware.manifest 39a752c408 Fixed issue with Windows 7 DPI upscaling. 16 years ago
FunctionList.h 9d2711fb51 - rewrote most of classes from adventure map window 13 years ago
GUIClasses.cpp 79026bdfde Introduced strongly typed QueryID. 12 years ago
GUIClasses.h 79026bdfde Introduced strongly typed QueryID. 12 years ago
Graphics.cpp 3285f1910b - finally, solution for imageIndex fields. All image lists will be generated in runtime 12 years ago
Graphics.h 3285f1910b - finally, solution for imageIndex fields. All image lists will be generated in runtime 12 years ago
Info.plist 8c7c4789ca Attempt to apply patch from stopiccot. 12 years ago
NetPacksClient.cpp 79026bdfde Introduced strongly typed QueryID. 12 years ago
OSX.mm 8c7c4789ca Attempt to apply patch from stopiccot. 12 years ago
SDLMain.h 2643762f08 Mac OS patch from stopiccot 13 years ago
SDLMain.m 2643762f08 Mac OS patch from stopiccot 13 years ago
StdInc.cpp cce814c41b * Final commit 14 years ago
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex 14 years ago
VCMI_client.cbp 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 years ago
VCMI_client.rc 78517a4397 * fixed previous fix 16 years ago
VCMI_client.vcxproj 79026bdfde Introduced strongly typed QueryID. 12 years ago
VCMI_client.vcxproj.filters 79026bdfde Introduced strongly typed QueryID. 12 years ago
mapHandler.cpp be7c2bd07f CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced. 12 years ago
mapHandler.h d45a554fec Significant changes to saving system. Now both client and server store their lib part. 12 years ago
resource.h 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago
vcmi.icns 2643762f08 Mac OS patch from stopiccot 13 years ago
vcmi.ico 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago