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battle
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dca8e9fa6f
- removed access to one wog file
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12 years ago |
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gui
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c7c2686379
- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets
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12 years ago |
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icons
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57d23c74ee
patches from qdii
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12 years ago |
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AdventureMapClasses.cpp
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c7c2686379
- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets
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12 years ago |
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AdventureMapClasses.h
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30bcec42c6
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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12 years ago |
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CAdvmapInterface.cpp
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79026bdfde
Introduced strongly typed QueryID.
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12 years ago |
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CAdvmapInterface.h
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8a4f81b981
Tribool - part II.
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12 years ago |
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CAnimation.cpp
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e71bace8e3
- fixed crash on missing icons
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12 years ago |
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CAnimation.h
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3285f1910b
- finally, solution for imageIndex fields. All image lists will be generated in runtime
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12 years ago |
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CBitmapHandler.cpp
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1c0ccd2b02
- fixed some bugs with artifacts icons
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12 years ago |
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CBitmapHandler.h
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369f0ae9c6
[PLATFORM] MinGW support added
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13 years ago |
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CCastleInterface.cpp
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0c5a717e08
- fixed crash in town after loading #1291 + extra check just in case.
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12 years ago |
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CCastleInterface.h
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4724ccbb45
- fixes #1276
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12 years ago |
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CCreatureWindow.cpp
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c85829a00c
* creature window prints morale/luck for actual stack in battle (CStack), not stack as seen in hero screen (CStackInstance), fixes #1264
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12 years ago |
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CCreatureWindow.h
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30bcec42c6
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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12 years ago |
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CDefHandler.cpp
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ee51c5beb5
- Renamed /lib subfolders to lowercase
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12 years ago |
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CDefHandler.h
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8ffd482324
- gcc compile fix
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13 years ago |
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CGameInfo.cpp
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44cc848edc
first part of town configuration:
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13 years ago |
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CGameInfo.h
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5c2473d436
Support for saving/loading in player interfaces, including VCAI.
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12 years ago |
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CHeroWindow.cpp
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c7c2686379
- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets
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12 years ago |
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CHeroWindow.h
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30bcec42c6
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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12 years ago |
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CKingdomInterface.cpp
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30bcec42c6
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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12 years ago |
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CKingdomInterface.h
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46eb0b3daf
- wrokaround/fix for #1177
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13 years ago |
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CMT.cpp
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fc6e72dc75
* Fixed enchantments (#1265). Their effects were not properly added when reading config. Battle interface will be little less likely to block itself after corrupted spell cast.
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12 years ago |
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CMT.h
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f2309d70dd
replaced extern SDL_Surface* X; all over the code with single header
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12 years ago |
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CMakeLists.txt
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da659a4924
tiny fix in OS X cmake files
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12 years ago |
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CMessage.cpp
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30bcec42c6
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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12 years ago |
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CMessage.h
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30bcec42c6
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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12 years ago |
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CMusicHandler.cpp
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c7c2686379
- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets
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12 years ago |
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CMusicHandler.h
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e8c35bdb24
fixed extremely slow musicHandler compilation. Removed usage of boost bimap.
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12 years ago |
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CPlayerInterface.cpp
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79026bdfde
Introduced strongly typed QueryID.
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12 years ago |
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CPlayerInterface.h
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79026bdfde
Introduced strongly typed QueryID.
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12 years ago |
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CPreGame.cpp
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5328beb8e7
- Fixed some bugs when starting a RMG map - Checks if there is a template for the chosen options(rejects if not) - Added a few templates for development(2 to 4 players, medium maps are supported) - Refactoring
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12 years ago |
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CPreGame.h
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5328beb8e7
- Fixed some bugs when starting a RMG map - Checks if there is a template for the chosen options(rejects if not) - Added a few templates for development(2 to 4 players, medium maps are supported) - Refactoring
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12 years ago |
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CQuestLog.cpp
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30bcec42c6
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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12 years ago |
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CQuestLog.h
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30bcec42c6
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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12 years ago |
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CSoundBase.h
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8be801a6dc
- CMappedFileLoader class to remap WoG files to h3 names
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12 years ago |
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CSpellWindow.cpp
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30bcec42c6
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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12 years ago |
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CSpellWindow.h
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30bcec42c6
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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12 years ago |
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CVideoHandler.cpp
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c7c2686379
- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets
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12 years ago |
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CVideoHandler.h
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ee51c5beb5
- Renamed /lib subfolders to lowercase
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12 years ago |
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Client.cpp
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3943c10f1a
fixes #1237 - if server savegame entry is missing it will be created in "update mode".
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12 years ago |
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Client.h
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f95e6c233b
It is possible to set on visit query that object is to be removed after visit is over.
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12 years ago |
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DPIaware.manifest
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39a752c408
Fixed issue with Windows 7 DPI upscaling.
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16 years ago |
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FunctionList.h
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9d2711fb51
- rewrote most of classes from adventure map window
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13 years ago |
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GUIClasses.cpp
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79026bdfde
Introduced strongly typed QueryID.
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12 years ago |
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GUIClasses.h
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79026bdfde
Introduced strongly typed QueryID.
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12 years ago |
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Graphics.cpp
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3285f1910b
- finally, solution for imageIndex fields. All image lists will be generated in runtime
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12 years ago |
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Graphics.h
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3285f1910b
- finally, solution for imageIndex fields. All image lists will be generated in runtime
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12 years ago |
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Info.plist
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8c7c4789ca
Attempt to apply patch from stopiccot.
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12 years ago |
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NetPacksClient.cpp
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79026bdfde
Introduced strongly typed QueryID.
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12 years ago |
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OSX.mm
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8c7c4789ca
Attempt to apply patch from stopiccot.
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12 years ago |
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SDLMain.h
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2643762f08
Mac OS patch from stopiccot
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13 years ago |
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SDLMain.m
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2643762f08
Mac OS patch from stopiccot
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13 years ago |
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StdInc.cpp
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cce814c41b
* Final commit
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14 years ago |
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StdInc.h
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2f5d6f2684
* CHexField renamed to CBattleHex
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14 years ago |
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VCMI_client.cbp
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30bcec42c6
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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12 years ago |
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VCMI_client.rc
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78517a4397
* fixed previous fix
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16 years ago |
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VCMI_client.vcxproj
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79026bdfde
Introduced strongly typed QueryID.
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12 years ago |
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VCMI_client.vcxproj.filters
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79026bdfde
Introduced strongly typed QueryID.
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12 years ago |
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mapHandler.cpp
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be7c2bd07f
CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced.
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12 years ago |
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mapHandler.h
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d45a554fec
Significant changes to saving system. Now both client and server store their lib part.
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12 years ago |
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resource.h
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3d4db35df0
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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16 years ago |
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vcmi.icns
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2643762f08
Mac OS patch from stopiccot
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13 years ago |
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vcmi.ico
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3d4db35df0
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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16 years ago |