mock_IGameCallback.cpp 717 B

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  1. /*
  2. * mock_IGameCallback.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "mock_IGameCallback.h"
  12. GameCallbackMock::GameCallbackMock(UpperCallback * upperCallback_)
  13. : upperCallback(upperCallback_)
  14. {
  15. }
  16. GameCallbackMock::~GameCallbackMock()
  17. {
  18. }
  19. void GameCallbackMock::setGameState(CGameState * gameState)
  20. {
  21. gs = gameState;
  22. }
  23. void GameCallbackMock::sendAndApply(CPackForClient * pack)
  24. {
  25. upperCallback->apply(pack);
  26. }
  27. vstd::RNG & GameCallbackMock::getRandomGenerator()
  28. {
  29. throw std::runtime_error("Not implemented!");
  30. }