Ivan Savenko 5dcef193a3 Block spellcasting if 0 creatures will be raised 1 year ago
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Catapult.cpp a9866bb5c6 Added RandomGeneratorUtil::nextItemWeighted convenience method 1 year ago
Catapult.h 9205ef2c91 vcmi: skill-agnostic ballistics 2 years ago
Clone.cpp 5cbf5031ea move SetStackEffect to a separate file 2 years ago
Clone.h e82cc56ddb vcmi: modernize lib/spells/effects 2 years ago
Damage.cpp 9ee526d202 Fixes from code review 1 year ago
Damage.h e82cc56ddb vcmi: modernize lib/spells/effects 2 years ago
DemonSummon.cpp 5dcef193a3 Block spellcasting if 0 creatures will be raised 1 year ago
DemonSummon.h 5dcef193a3 Block spellcasting if 0 creatures will be raised 1 year ago
Dispel.cpp 184f5a72cc Use toEntity/toXXX methods in Identifier instead VLC objects access 2 years ago
Dispel.h e82cc56ddb vcmi: modernize lib/spells/effects 2 years ago
Effect.cpp e82cc56ddb vcmi: modernize lib/spells/effects 2 years ago
Effect.h 84af64ce6b Removed magical initialization of registry via static variables 2 years ago
Effects.cpp 5419de3468 Fix getCasterUnitId 2 years ago
Effects.h bdd976cc1e vcmi: modernize spell effects v2 2 years ago
EffectsFwd.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
Heal.cpp c0dc1040c2 Fixes crash on attempt to dynamic_cast AbilityCaster to Unit 1 year ago
Heal.h e82cc56ddb vcmi: modernize lib/spells/effects 2 years ago
LocationEffect.cpp e82cc56ddb vcmi: modernize lib/spells/effects 2 years ago
LocationEffect.h e82cc56ddb vcmi: modernize lib/spells/effects 2 years ago
Moat.cpp 3740f8b02f Moved bonus parsing to a new file 1 year ago
Moat.h 41493d6f67 Implemented 'strict' json support 1 year ago
Obstacle.cpp b88a8da4e8 Split off some netpack structures into separate files 2 years ago
Obstacle.h 8dfdfffd87 Use ResourcePath for audio files 2 years ago
Registry.cpp 73019c204d Replace redundant types with `auto` for the lvalues of template factory functions for smart pointers 1 year ago
Registry.h 84af64ce6b Removed magical initialization of registry via static variables 2 years ago
RemoveObstacle.cpp b88a8da4e8 Split off some netpack structures into separate files 2 years ago
RemoveObstacle.h e82cc56ddb vcmi: modernize lib/spells/effects 2 years ago
Sacrifice.cpp b88a8da4e8 Split off some netpack structures into separate files 2 years ago
Sacrifice.h e82cc56ddb vcmi: modernize lib/spells/effects 2 years ago
Summon.cpp 5dcef193a3 Block spellcasting if 0 creatures will be raised 1 year ago
Summon.h 5dcef193a3 Block spellcasting if 0 creatures will be raised 1 year ago
Teleport.cpp e57276b7c5 Correctly initialize battleID for teleport action 2 years ago
Teleport.h f11fa8f0c8 Teleport: can trigger obstacles now 2 years ago
Timed.cpp 3740f8b02f Moved bonus parsing to a new file 1 year ago
Timed.h 2636a0dcc3 Moved MetaString to a new file 2 years ago
UnitEffect.cpp b88a8da4e8 Split off some netpack structures into separate files 2 years ago
UnitEffect.h e82cc56ddb vcmi: modernize lib/spells/effects 2 years ago