Ivan Savenko 085409bea9 Stables in Castle will now check for and give same bonuses as map stable 8 mesi fa
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CArmedInstance.cpp e829d723b2 Replace global bonus tree change counter with per-node counter 10 mesi fa
CArmedInstance.h 39d2f27589 Remove remaining usages of CCheckProxy class 10 mesi fa
CBank.cpp d3af9f1c67 Removed pointer to VLC entity from CStackBasicDescriptor 1 anno fa
CBank.h ffaaa7da15 blockingDialog functions: the `answer` parameter can be negative 1 anno fa
CGCreature.cpp 4f707173df Try to fix build 9 mesi fa
CGCreature.h 1c1af5c04a Basic creature joining default behavior configuration 9 mesi fa
CGDwelling.cpp 101fd694b9 Remove MetaString method that can't be used with modded objects 10 mesi fa
CGDwelling.h d49a61645c All objects that can be owned by player now implement IOwnableObject 1 anno fa
CGHeroInstance.cpp e829d723b2 Replace global bonus tree change counter with per-node counter 10 mesi fa
CGHeroInstance.h 40bff74195 Use small vector for unit list 10 mesi fa
CGMarket.cpp 101fd694b9 Remove MetaString method that can't be used with modded objects 10 mesi fa
CGMarket.h f59834afe1 Fixes for configurable markets support 11 mesi fa
CGObjectInstance.cpp 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC 1 anno fa
CGObjectInstance.h ad7f0416a7 Added overloaded version of getObjectHandler to CGHeroInstance 1 anno fa
CGPandoraBox.cpp 39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout 1 anno fa
CGPandoraBox.h ffaaa7da15 blockingDialog functions: the `answer` parameter can be negative 1 anno fa
CGResource.cpp 09db3e4bef Reworked resource piles loading to fix wog maps with mithril 9 mesi fa
CGResource.h 09db3e4bef Reworked resource piles loading to fix wog maps with mithril 9 mesi fa
CGTownInstance.cpp 58a6185b43 Fix stacking of bonuses from buildings like Tavern 9 mesi fa
CGTownInstance.h 01d787fb5a Removed remaining cases of serialization of VLC entities 1 anno fa
CObjectHandler.cpp c3957c2c2a Moved json files to new directory, split on per-class basis 1 anno fa
CObjectHandler.h 54103813dd Remove no longer used serialization methods 2 anni fa
CQuest.cpp 6d0dc9c5bb Added popup for keymasters/border guards similar to teleporters 10 mesi fa
CQuest.h 6d0dc9c5bb Added popup for keymasters/border guards similar to teleporters 10 mesi fa
CRewardableObject.cpp c55a75cc4e Remove copy-pasted code in rewardable town building leading to hero not 1 anno fa
CRewardableObject.h f2c20b54d0 Unify rewardable map object and town building code 1 anno fa
CompoundMapObjectID.h 9591ce1ab4 Move CompoundMapObjectID to separate file 1 anno fa
FlaggableMapObject.cpp 16d25e903c Remove flaggable bonus on object deletion 11 mesi fa
FlaggableMapObject.h 16d25e903c Remove flaggable bonus on object deletion 11 mesi fa
IMarket.cpp 20d5b33ea6 Remove marketModes as member 1 anno fa
IMarket.h 82c37573fa Removed save compatibility with 1.4 1 anno fa
IObjectInterface.cpp 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC 1 anno fa
IObjectInterface.h d8d3948ac3 Fix AI to use hillFort all available upgrades. UpgradeInfo refactor. 11 mesi fa
IOwnableObject.h d49a61645c All objects that can be owned by player now implement IOwnableObject 1 anno fa
MapObjects.h 503b87561e Converted all h3 banks to rewardable, remove most of hardcoded checks 1 anno fa
MiscObjects.cpp 09db3e4bef Reworked resource piles loading to fix wog maps with mithril 9 mesi fa
MiscObjects.h 09db3e4bef Reworked resource piles loading to fix wog maps with mithril 9 mesi fa
ObjectTemplate.cpp 9591ce1ab4 Move CompoundMapObjectID to separate file 1 anno fa
ObjectTemplate.h 9591ce1ab4 Move CompoundMapObjectID to separate file 1 anno fa
ObstacleSetHandler.cpp 494d70cbf0 Reduce excessive logging 11 mesi fa
ObstacleSetHandler.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 anno fa
TownBuildingInstance.cpp 085409bea9 Stables in Castle will now check for and give same bonuses as map stable 8 mesi fa
TownBuildingInstance.h 2823bf5848 Minor code simplifaction 9 mesi fa