Ivan Savenko 2a9d46c60b Fix compilation when both tests and lua scripting are on hai 9 meses
..
BattleFake.cpp 462c79e190 remove never used code in CBonusSystemNode hai 1 ano
BattleFake.h c0f5c7c0ea Replace pointer with reference in pack apply functions hai 1 ano
ZoneOptionsFake.h 25125f96da Fix: licenses, pragma guards, StdInc hai 1 ano
mock_BonusBearer.cpp e829d723b2 Replace global bonus tree change counter with per-node counter hai 10 meses
mock_BonusBearer.h e829d723b2 Replace global bonus tree change counter with per-node counter hai 10 meses
mock_CPSICallback.cpp f17783cfb5 [c::b] Updated projects, applied fixes %!s(int64=7) %!d(string=hai) anos
mock_CPSICallback.h f17783cfb5 [c::b] Updated projects, applied fixes %!s(int64=7) %!d(string=hai) anos
mock_Creature.h 3dd4fa2528 Reduce usage of pointers to VLC entities hai 1 ano
mock_CreatureService.h ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=4) %!d(string=hai) anos
mock_Environment.h 8bdddd1324 Fix tests compilation %!s(int64=2) %!d(string=hai) anos
mock_IBattleInfoCallback.h 2a9d46c60b Fix compilation when both tests and lua scripting are on hai 9 meses
mock_IGameCallback.cpp c0f5c7c0ea Replace pointer with reference in pack apply functions hai 1 ano
mock_IGameCallback.h a8e84c55f6 Fix some of the new warnings from sonarcloud hai 1 ano
mock_IGameEventCallback.h ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=4) %!d(string=hai) anos
mock_IGameInfoCallback.h ff8a745a50 BattleAI: optional simulation depth hai 1 ano
mock_MapService.cpp 54796c7c56 Rename toJson to toString/toCompactString for consistency hai 1 ano
mock_MapService.h 9af7c63a26 Fix build hai 1 ano
mock_ServerCallback.h c0f5c7c0ea Replace pointer with reference in pack apply functions hai 1 ano
mock_Services.h 8225eb454e Added GameSettings to gamestate, potentially allowing to define game hai 1 ano
mock_UnitEnvironment.h 0b70baa95e Spells configuration version 2 (effect-based) %!s(int64=7) %!d(string=hai) anos
mock_UnitInfo.h 2a05fbdd50 Unified handling of battle sides ID's hai 1 ano
mock_battle_IBattleState.h 3174d2b11e Fix tests hai 9 meses
mock_battle_Unit.h 3174d2b11e Fix tests hai 9 meses
mock_events_ApplyDamage.h 02e429e973 Fix typos using https://github.com/crate-ci/typos hai 1 ano
mock_scripting_Context.h c3957c2c2a Moved json files to new directory, split on per-class basis hai 1 ano
mock_scripting_Pool.h ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=4) %!d(string=hai) anos
mock_scripting_Script.h ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=4) %!d(string=hai) anos
mock_scripting_Service.h ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=4) %!d(string=hai) anos
mock_spells_Mechanics.h 3174d2b11e Fix tests hai 9 meses
mock_spells_Problem.h 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form hai 1 ano
mock_spells_Spell.h e6cb87abac cast only on self hai 1 ano
mock_spells_SpellService.h ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=4) %!d(string=hai) anos
mock_spells_effects_Registry.h ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=4) %!d(string=hai) anos
mock_vstd_CLoggerBase.h 77a35f76f7 Fix build with tests and scripting enabled hai 10 meses
mock_vstd_RNG.h 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library hai 1 ano